Cleanup: use enum for local versioning enum
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@ -1838,7 +1838,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
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Image *image = blo_do_versions_newlibadr(fd, tex->id.lib, tex->ima);
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if (image && (image->flag & IMA_DO_PREMUL) == 0) {
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const int IMA_IGNORE_ALPHA = (1 << 12);
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enum { IMA_IGNORE_ALPHA = (1 << 12) };
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image->flag |= IMA_IGNORE_ALPHA;
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}
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}
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@ -1550,7 +1550,7 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
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if (!MAIN_VERSION_ATLEAST(bmain, 280, 69)) {
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/* Unify DOF settings (EEVEE part only) */
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const int SCE_EEVEE_DOF_ENABLED = (1 << 7);
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enum { SCE_EEVEE_DOF_ENABLED = (1 << 7) };
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LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
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if (STREQ(scene->r.engine, RE_engine_id_BLENDER_EEVEE)) {
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if (scene->eevee.flag & SCE_EEVEE_DOF_ENABLED) {
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@ -2312,7 +2312,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
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} \
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} \
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((void)0)
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const int SCE_EEVEE_DOF_ENABLED = (1 << 7);
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enum { SCE_EEVEE_DOF_ENABLED = (1 << 7) };
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IDProperty *props = IDP_GetPropertyFromGroup(scene->layer_properties,
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RE_engine_id_BLENDER_EEVEE);
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// EEVEE_GET_BOOL(props, volumetric_enable, SCE_EEVEE_VOLUMETRIC_ENABLED);
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@ -4032,7 +4032,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
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if (!MAIN_VERSION_ATLEAST(bmain, 280, 70)) {
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/* New image alpha modes. */
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LISTBASE_FOREACH (Image *, image, &bmain->images) {
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const int IMA_IGNORE_ALPHA = (1 << 12);
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enum { IMA_IGNORE_ALPHA = (1 << 12) };
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if (image->flag & IMA_IGNORE_ALPHA) {
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image->alpha_mode = IMA_ALPHA_IGNORE;
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image->flag &= ~IMA_IGNORE_ALPHA;
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@ -701,8 +701,10 @@ static void panels_remove_x_closed_flag_recursive(Panel *panel)
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static void do_versions_point_attributes(CustomData *pdata)
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{
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/* Change to generic named float/float3 attributes. */
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const int CD_LOCATION = 43;
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const int CD_RADIUS = 44;
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enum {
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CD_LOCATION = 43,
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CD_RADIUS = 44,
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};
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for (int i = 0; i < pdata->totlayer; i++) {
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CustomDataLayer *layer = &pdata->layers[i];
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@ -1483,7 +1483,7 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
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{
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/* The #SCE_SNAP_SEQ flag has been removed in favor of the #SCE_SNAP which can be used for each
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* snap_flag member individually. */
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const int SCE_SNAP_SEQ = (1 << 7);
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enum { SCE_SNAP_SEQ = (1 << 7) };
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if (!MAIN_VERSION_ATLEAST(bmain, 300, 1)) {
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/* Set default value for the new bisect_threshold parameter in the mirror modifier. */
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@ -330,7 +330,7 @@ static void image_node_colorspace(bNode *node)
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return;
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}
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const int SHD_COLORSPACE_NONE = 0;
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enum { SHD_COLORSPACE_NONE = 0 };
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Image *image = (Image *)node->id;
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if (color_space == SHD_COLORSPACE_NONE) {
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STRNCPY(image->colorspace_settings.name,
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@ -1362,10 +1362,12 @@ void blo_do_versions_cycles(FileData *UNUSED(fd), Library *UNUSED(lib), Main *bm
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void do_versions_after_linking_cycles(Main *bmain)
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{
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const int DENOISER_AUTO = 0;
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const int DENOISER_NLM = 1;
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const int DENOISER_OPTIX = 2;
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const int DENOISER_OPENIMAGEDENOISE = 4;
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enum {
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DENOISER_AUTO = 0,
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DENOISER_NLM = 1,
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DENOISER_OPTIX = 2,
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DENOISER_OPENIMAGEDENOISE = 4,
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};
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if (!MAIN_VERSION_ATLEAST(bmain, 280, 66)) {
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/* Shader node tree changes. After lib linking so we have all the typeinfo
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