Revert "Improve proportional edit drawing"
Accident!
This reverts commit ae049a6c6a
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185e1d5395
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d49b148459
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@ -822,72 +822,6 @@ void drawConstraint(TransInfo *t)
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}
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}
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static void drawPropVerts(TransInfo *t)
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{
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if (ELEM(t->mode, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
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return;
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}
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int vec_len;
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if (t->spacetype == SPACE_VIEW3D) {
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vec_len = 3;
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}
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else if (t->spacetype == SPACE_IMAGE) {
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vec_len = 2;
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}
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else {
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return;
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}
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const float vertex_size = UI_GetThemeValuef(TH_VERTEX_SIZE) * 1.666f;
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float color[3];
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UI_GetThemeColor3fv(TH_EDITMESH_ACTIVE, color);
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, vec_len, GPU_FETCH_FLOAT);
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uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
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if (vec_len == 3) {
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immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
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}
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else {
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immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
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}
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GPU_point_size(vertex_size);
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GPU_blend(true);
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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if (tc->use_local_mat) {
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GPU_matrix_push();
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GPU_matrix_mul(tc->mat);
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}
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immBeginAtMost(GPU_PRIM_POINTS, tc->data_len);
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for (int i = 0; i < tc->data_len; i++) {
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TransData td = tc->data[i];
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if (td.factor == 0.0) {
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break;
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}
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immAttr4f(col, UNPACK3(color), td.factor * 0.5f);
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if (vec_len == 3) {
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immVertex3fv(pos, td.loc);
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}
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else {
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immVertex2fv(pos, td.loc);
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}
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}
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immEnd();
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if (tc->use_local_mat) {
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GPU_matrix_pop();
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}
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}
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GPU_blend(false);
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immUnbindProgram();
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}
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/* called from drawview.c, as an extra per-window draw option */
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void drawPropCircle(const struct bContext *C, TransInfo *t)
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{
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@ -940,8 +874,6 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
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immUnbindProgram();
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drawPropVerts(t);
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if (depth_test_enabled) {
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GPU_depth_test(true);
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}
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