Functions: add float2 cpp type
This also adds a hash function for `float2`, because `CPPType` expects that currently.
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@ -80,6 +80,13 @@ struct float2 {
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return *this;
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}
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uint64_t hash() const
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{
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uint64_t x1 = *reinterpret_cast<const uint32_t *>(&x);
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uint64_t x2 = *reinterpret_cast<const uint32_t *>(&y);
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return (x1 * 812519) ^ (x2 * 707951);
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}
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friend float2 operator+(const float2 &a, const float2 &b)
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{
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return {a.x + b.x, a.y + b.y};
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@ -26,6 +26,7 @@ namespace blender::fn {
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MAKE_CPP_TYPE(bool, bool)
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MAKE_CPP_TYPE(float, float)
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MAKE_CPP_TYPE(float2, blender::float2)
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MAKE_CPP_TYPE(float3, blender::float3)
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MAKE_CPP_TYPE(float4x4, blender::float4x4)
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