Fix T103195: Initialize face sets from bevel weights broken
The conversion from char to float (divide by 255) wasn't removed in
291c313f80
. Also fix a crash when the edge crease layer
didn't exist.
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Notes:
blender-bot
2024-01-31 11:35:08 +01:00
Referenced by issue #103195, Sculpting - Face Sets, Initialise Face Sets - By Edge Bevel Weights do not work Referenced by issue #102967, 3.4: Potential candidates for corrective releases
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@ -692,7 +692,7 @@ static int sculpt_face_set_init_exec(bContext *C, wmOperator *op)
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CustomData_get_layer(&mesh->edata, CD_CREASE));
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sculpt_face_sets_init_flood_fill(
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ob, [&](const int /*from_face*/, const int edge, const int /*to_face*/) -> bool {
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return creases[edge] < threshold;
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return creases ? creases[edge] < threshold : true;
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});
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break;
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}
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@ -709,7 +709,7 @@ static int sculpt_face_set_init_exec(bContext *C, wmOperator *op)
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CustomData_get_layer(&mesh->edata, CD_BWEIGHT));
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sculpt_face_sets_init_flood_fill(
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ob, [&](const int /*from_face*/, const int edge, const int /*to_face*/) -> bool {
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return bevel_weights ? bevel_weights[edge] / 255.0f < threshold : true;
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return bevel_weights ? bevel_weights[edge] < threshold : true;
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});
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break;
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}
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