Make current frame indicator smaller with rounded corners.
Reviewed by Joshua Leung
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parent
5df0fed47c
commit
d6a7491e78
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@ -80,6 +80,7 @@ void ANIM_draw_cfra_number(const bContext *C, View2D *v2d, short flag)
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Gwn_VertFormat *format = immVertexFormat();
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unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
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unsigned char col[4];
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float color[4];
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float xscale, x, y;
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char numstr[32] = " t "; /* t is the character to start replacing from */
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float hlen;
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@ -105,19 +106,20 @@ void ANIM_draw_cfra_number(const bContext *C, View2D *v2d, short flag)
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/* get starting coordinates for drawing */
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x = cfra * xscale;
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y = 0.02f * U.widget_unit;
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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y = -0.1f * U.widget_unit;
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/* draw green box around/behind text */
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immUniformThemeColorShade(TH_CFRAME, 0);
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UI_GetThemeColor4fv(TH_CFRAME, color);
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color[3] = 3.0f;
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immRectf(pos,
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x - hlen - 0.20f * U.widget_unit,
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y,
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x + hlen + 0.2f * U.widget_unit,
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y + U.widget_unit);
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immUnbindProgram();
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_aa(true,
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x - hlen - 0.1f * U.widget_unit,
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y + 3.0f,
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x + hlen + 0.1f * U.widget_unit,
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y -3.0f + U.widget_unit,
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0.1f * U.widget_unit,
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color);
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/* draw current frame number */
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UI_GetThemeColor4ubv(TH_TEXT_HI, col);
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