Cleanup: Naming, match policy with rest of copy-on-write design

This commit is contained in:
Sergey Sharybin 2018-05-30 10:24:54 +02:00
parent 301a27187c
commit d709705203
6 changed files with 23 additions and 23 deletions

View File

@ -341,15 +341,15 @@ void BKE_object_free_derived_caches(Object *ob)
ob->derivedDeform = NULL;
}
if (ob->mesh_evaluated != NULL) {
if (ob->mesh_eval != NULL) {
/* Restore initial pointer. */
ob->data = ob->mesh_evaluated->id.orig_id;
ob->data = ob->mesh_eval->id.orig_id;
/* Evaluated mesh points to edit mesh, but does not own it. */
ob->mesh_evaluated->edit_btmesh = NULL;
BKE_mesh_free(ob->mesh_evaluated);
BKE_libblock_free_data(&ob->mesh_evaluated->id, false);
MEM_freeN(ob->mesh_evaluated);
ob->mesh_evaluated = NULL;
ob->mesh_eval->edit_btmesh = NULL;
BKE_mesh_free(ob->mesh_eval);
BKE_libblock_free_data(&ob->mesh_eval->id, false);
MEM_freeN(ob->mesh_eval);
ob->mesh_eval = NULL;
}
BKE_object_free_curve_cache(ob);
@ -2814,7 +2814,7 @@ Mesh *BKE_object_get_evaluated_mesh(const Depsgraph *depsgraph, Object *ob)
{
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
return ob_eval->mesh_evaluated;
return ob_eval->mesh_eval;
}

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@ -350,7 +350,7 @@ void BKE_object_eval_uber_data(Depsgraph *depsgraph,
* explicit way to query final object evaluated data and know for sure
* who owns the newly created mesh datablock.
*/
ob->mesh_evaluated = new_mesh;
ob->mesh_eval = new_mesh;
/* TODO(sergey): This is kind of compatibility thing, so all render
* engines can use object->data for mesh data for display. This is
* something what we might want to change in the future.

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@ -716,7 +716,7 @@ ID *deg_update_copy_on_write_datablock(const Depsgraph *depsgraph,
*/
ListBase gpumaterial_backup;
ListBase *gpumaterial_ptr = NULL;
Mesh *mesh_evaluated = NULL;
Mesh *mesh_eval = NULL;
CurveCache *curve_cache = NULL;
short base_flag = 0;
if (check_datablock_expanded(id_cow)) {
@ -756,15 +756,15 @@ ID *deg_update_copy_on_write_datablock(const Depsgraph *depsgraph,
{
Object *object = (Object *)id_cow;
/* Store evaluated mesh, make sure we don't free it. */
mesh_evaluated = object->mesh_evaluated;
object->mesh_evaluated = NULL;
mesh_eval = object->mesh_eval;
object->mesh_eval = NULL;
/* Currently object update will override actual object->data
* to an evaluated version. Need to make sure we don't have
* data set to evaluated one before free anything.
*/
if (mesh_evaluated != NULL) {
if (object->data == mesh_evaluated) {
object->data = mesh_evaluated->id.orig_id;
if (mesh_eval != NULL) {
if (object->data == mesh_eval) {
object->data = mesh_eval->id.orig_id;
}
}
/* Store curve cache and make sure we don't free it. */
@ -791,19 +791,19 @@ ID *deg_update_copy_on_write_datablock(const Depsgraph *depsgraph,
}
if (id_type == ID_OB) {
Object *object = (Object *)id_cow;
if (mesh_evaluated != NULL) {
object->mesh_evaluated = mesh_evaluated;
if (mesh_eval != NULL) {
object->mesh_eval = mesh_eval;
/* Do same thing as object update: override actual object data
* pointer with evaluated datablock.
*/
if (object->type == OB_MESH) {
object->data = mesh_evaluated;
object->data = mesh_eval;
/* Evaluated mesh simply copied edit_btmesh pointer from
* original mesh during update, need to make sure no dead
* pointers are left behind.
*/
mesh_evaluated->edit_btmesh =
((Mesh *)mesh_evaluated->id.orig_id)->edit_btmesh;
mesh_eval->edit_btmesh =
((Mesh *)mesh_eval->id.orig_id)->edit_btmesh;
}
}
if (curve_cache != NULL) {

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@ -1044,7 +1044,7 @@ static bool copy_particle_systems_to_object(const bContext *C,
psys_start = totpsys > 0 ? tmp_psys[0] : NULL;
/* get the DM (psys and their modifiers have not been appended yet) */
/* TODO(Sybren): use mesh_evaluated instead */
/* TODO(Sybren): use mesh_eval instead */
DerivedMesh *final_dm = mesh_get_derived_final(depsgraph, scene, ob_to, cdmask);
final_mesh = BKE_id_new_nomain(ID_ME, NULL);
DM_to_mesh(final_dm, final_mesh, ob_to, CD_MASK_EVERYTHING, false);

View File

@ -459,7 +459,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
if (ob) {
Mesh *me = (Mesh *)ob->data;
Mesh *me_eval = BKE_object_get_evaluated_mesh(depsgraph, ob); /* Or shall we just do ob_eval->mesh_evaluated ? */
Mesh *me_eval = BKE_object_get_evaluated_mesh(depsgraph, ob); /* Or shall we just do ob_eval->mesh_eval ? */
ViewContext vc;
const int mval[2] = {x, y};

View File

@ -302,7 +302,7 @@ typedef struct Object {
/* Mesh structure created during object evaluation.
* It has all modifiers applied.
*/
struct Mesh *mesh_evaluated;
struct Mesh *mesh_eval;
/* Object Display */
struct ObjectDisplay display;