Fix 39065: Leaving QuadView lost view settings
Now the 'User' view is used when exiting quadview.
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Notes:
blender-bot
2023-02-14 11:28:39 +01:00
Referenced by issue #79981, Quad View Exiting Behavior Referenced by issue #75324, Quad view toggle changes "main view" orientation with lock rotation is unchecked Referenced by issue #69717, Quad view toggle not working when hover mouse into any other viewport Referenced by issue #43523, Switching between different views Referenced by issue #43452, Toggle Quad View - maximize issue Referenced by issue #42462, 1-Assisgned shortcuts turning default value and 2-Quad View not works well. Referenced by issue #42368, Choosing Viewport Window with Maya Preferences doesn't work Referenced by issue #39065, Quad View Glitch
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@ -2889,6 +2889,20 @@ static int region_quadview_exec(bContext *C, wmOperator *op)
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if (sa->spacetype == SPACE_VIEW3D) {
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ARegion *ar_iter;
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RegionView3D *rv3d = ar->regiondata;
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/* if this is a locked view, use settings from 'User' view */
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if (rv3d->viewlock) {
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View3D *v3d_user;
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ARegion *ar_user;
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if (ED_view3d_context_user_region(C, &v3d_user, &ar_user)) {
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if (ar != ar_user) {
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SWAP(void *, ar->regiondata, ar_user->regiondata);
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rv3d = ar->regiondata;
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}
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}
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}
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rv3d->viewlock_quad = RV3D_VIEWLOCK_INIT;
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rv3d->viewlock = 0;
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rv3d->rflag &= ~RV3D_CLIPPING;
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