Cleanup: spelling in comments
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@ -1279,7 +1279,7 @@ static void add_shapekey_layers(Mesh *mesh_dest, Mesh *mesh_src)
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/**
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* \param use_virtual_modifiers: When enabled calculate virtual-modifiers before applying `md_eval`
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* support this since virtual-modieirs are not modifiers from auser perspective,
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* support this since virtual-modifiers are not modifiers from a user perspective,
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* allowing shape keys to be included with the modifier being applied, see: T91923.
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*/
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Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
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@ -1775,7 +1775,7 @@ static void object_update_from_subsurf_ccg(Object *object)
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* it is orig as in what was in object_eval->data before evaluating
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* modifier stack.
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*
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* mesh_cow is a copy-on-written version od object_orig->data.
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* mesh_cow is a copy-on-written version of `object_orig->data`.
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*/
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Mesh *mesh_cow = (Mesh *)object->runtime.data_orig;
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copy_ccg_data(mesh_cow, mesh_orig, CD_MDISPS);
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@ -1484,7 +1484,7 @@ PreviewImage *UI_icon_to_preview(int icon_id)
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/**
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* Version of #icon_draw_rect() that uses the GPU for scaling. This is only used for
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* #ICON_TYPE_IMBUF because it's a backported fix for performance issues, see T92922. Only
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* #ICON_TYPE_IMBUF because it's a back-ported fix for performance issues, see T92922. Only
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* File/Asset Browser use #ICON_TYPE_IMBUF right now, which makes implications more predictable.
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*
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* TODO(Julian): This code is mostly duplicated. #icon_draw_rect() should be ported to use the GPU
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@ -997,7 +997,7 @@ void ED_spacetype_sequencer(void)
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art->draw_overlay = sequencer_main_region_draw_overlay;
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art->listener = sequencer_main_region_listener;
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art->message_subscribe = sequencer_main_region_message_subscribe;
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/* NOTE: inclusion of #ED_KEYMAP_GIZMO is currenlty for scripts and isn't used by default. */
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/* NOTE: inclusion of #ED_KEYMAP_GIZMO is currently for scripts and isn't used by default. */
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art->keymapflag = ED_KEYMAP_TOOL | ED_KEYMAP_GIZMO | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES |
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ED_KEYMAP_ANIMATION;
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BLI_addhead(&st->regiontypes, art);
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