Merge branch 'blender-v2.83-release'

This commit is contained in:
Hans Goudey 2020-05-04 10:21:07 -04:00
commit d8011902f4
1 changed files with 4 additions and 7 deletions

View File

@ -48,7 +48,6 @@ typedef struct ImmediateDrawBuffer {
GLubyte *buffer_data;
uint buffer_offset;
uint buffer_size;
uint default_size;
} ImmediateDrawBuffer;
typedef struct {
@ -96,12 +95,10 @@ void immInit(void)
imm.draw_buffer.vbo_id = GPU_buf_alloc();
imm.draw_buffer.buffer_size = DEFAULT_INTERNAL_BUFFER_SIZE;
imm.draw_buffer.default_size = DEFAULT_INTERNAL_BUFFER_SIZE;
glBindBuffer(GL_ARRAY_BUFFER, imm.draw_buffer.vbo_id);
glBufferData(GL_ARRAY_BUFFER, imm.draw_buffer.buffer_size, NULL, GL_DYNAMIC_DRAW);
imm.draw_buffer_strict.vbo_id = GPU_buf_alloc();
imm.draw_buffer_strict.buffer_size = 0;
imm.draw_buffer_strict.default_size = 0;
imm.draw_buffer_strict.buffer_size = DEFAULT_INTERNAL_BUFFER_SIZE;
glBindBuffer(GL_ARRAY_BUFFER, imm.draw_buffer_strict.vbo_id);
glBufferData(GL_ARRAY_BUFFER, imm.draw_buffer_strict.buffer_size, NULL, GL_DYNAMIC_DRAW);
@ -251,10 +248,10 @@ void immBegin(GPUPrimType prim_type, uint vertex_len)
active_buffer->buffer_size = bytes_needed;
recreate_buffer = true;
}
else if (bytes_needed < active_buffer->default_size &&
active_buffer->buffer_size > active_buffer->default_size) {
else if (bytes_needed < DEFAULT_INTERNAL_BUFFER_SIZE &&
active_buffer->buffer_size > DEFAULT_INTERNAL_BUFFER_SIZE) {
/* shrink the internal buffer */
active_buffer->buffer_size = active_buffer->default_size;
active_buffer->buffer_size = DEFAULT_INTERNAL_BUFFER_SIZE;
recreate_buffer = true;
}