Cleanup: use struct names in ID comments

This commit is contained in:
Campbell Barton 2014-09-23 20:24:48 +10:00
parent dbb9eba0fb
commit d871575be7
1 changed files with 7 additions and 7 deletions

View File

@ -182,7 +182,7 @@ typedef struct PreviewImage {
#define ID_CU MAKE_ID2('C', 'U') /* Curve */
#define ID_MB MAKE_ID2('M', 'B') /* MetaBall */
#define ID_MA MAKE_ID2('M', 'A') /* Material */
#define ID_TE MAKE_ID2('T', 'E') /* Texture */
#define ID_TE MAKE_ID2('T', 'E') /* Tex (Texture) */
#define ID_IM MAKE_ID2('I', 'M') /* Image */
#define ID_LT MAKE_ID2('L', 'T') /* Lattice */
#define ID_LA MAKE_ID2('L', 'A') /* Lamp */
@ -192,25 +192,25 @@ typedef struct PreviewImage {
#define ID_WO MAKE_ID2('W', 'O') /* World */
#define ID_SCR MAKE_ID2('S', 'R') /* Screen */
#define ID_SCRN MAKE_ID2('S', 'N') /* (depreciated?) */
#define ID_VF MAKE_ID2('V', 'F') /* VectorFont */
#define ID_VF MAKE_ID2('V', 'F') /* VFont (Vector Font) */
#define ID_TXT MAKE_ID2('T', 'X') /* Text */
#define ID_SPK MAKE_ID2('S', 'K') /* Speaker */
#define ID_SO MAKE_ID2('S', 'O') /* Sound */
#define ID_GR MAKE_ID2('G', 'R') /* Group */
#define ID_ID MAKE_ID2('I', 'D') /* (internal use only) */
#define ID_AR MAKE_ID2('A', 'R') /* Armature */
#define ID_AC MAKE_ID2('A', 'C') /* Action */
#define ID_AR MAKE_ID2('A', 'R') /* bArmature */
#define ID_AC MAKE_ID2('A', 'C') /* bAction */
#define ID_SCRIPT MAKE_ID2('P', 'Y') /* Script (depreciated) */
#define ID_NT MAKE_ID2('N', 'T') /* NodeTree */
#define ID_NT MAKE_ID2('N', 'T') /* bNodeTree */
#define ID_BR MAKE_ID2('B', 'R') /* Brush */
#define ID_PA MAKE_ID2('P', 'A') /* ParticleSettings */
#define ID_GD MAKE_ID2('G', 'D') /* GreasePencil */
#define ID_GD MAKE_ID2('G', 'D') /* bGPdata, (Grease Pencil) */
#define ID_WM MAKE_ID2('W', 'M') /* WindowManager */
#define ID_MC MAKE_ID2('M', 'C') /* MovieClip */
#define ID_MSK MAKE_ID2('M', 'S') /* Mask */
#define ID_LS MAKE_ID2('L', 'S') /* FreestyleLineStyle */
#define ID_PAL MAKE_ID2('P', 'L') /* Palette */
#define ID_PC MAKE_ID2('P', 'C') /* Paint Curve */
#define ID_PC MAKE_ID2('P', 'C') /* PaintCurve */
/* NOTE! Fake IDs, needed for g.sipo->blocktype or outliner */
#define ID_SEQ MAKE_ID2('S', 'Q')