Fix missing render result when using region render

Caused by lazy allocation of passes.
This commit is contained in:
Sergey Sharybin 2021-08-31 12:12:04 +02:00
parent af7233368d
commit d8b445e728
Notes: blender-bot 2023-02-14 09:09:43 +01:00
Referenced by issue #91092, Render crash
Referenced by issue #90902, Rendering with render region active doesn't work / crashes while saving the result
1 changed files with 1 additions and 0 deletions

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@ -1041,6 +1041,7 @@ static void render_result_uncrop(Render *re)
render_result_disprect_to_full_resolution(re);
rres = render_result_new(re, &re->disprect, RR_USE_MEM, RR_ALL_LAYERS, RR_ALL_VIEWS);
render_result_passes_allocated_ensure(rres);
rres->stamp_data = BKE_stamp_data_copy(re->result->stamp_data);
render_result_clone_passes(re, rres, NULL);