Better handling for previous fix: Make sure previous redraw rect stays

after the stroke so that it can be unioned with current rect correctly
during the draw update. For some reason dyntopo clipping misbehaved
before that.
This commit is contained in:
Antonis Ryakiotakis 2014-03-06 18:18:37 +02:00
parent c1be7e12ee
commit d916cedb4f
1 changed files with 17 additions and 8 deletions

View File

@ -305,6 +305,7 @@ typedef struct StrokeCache {
float gravity_direction[3];
rcti previous_r; /* previous redraw rectangle */
rcti current_r; /* current redraw rectangle */
} StrokeCache;
/************** Access to original unmodified vertex data *************/
@ -4413,17 +4414,21 @@ static void sculpt_flush_update(bContext *C)
sculpt_update_object_bounding_box(ob);
if (sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r)) {
rcti tmp = r;
r.xmin -= 1;
r.xmax += 1;
r.ymin -= 1;
r.ymax += 1;
if (ss->cache) {
ss->cache->current_r = r;
}
sculpt_extend_redraw_rect_previous(ob, &r);
if (ss->cache)
ss->cache->previous_r = tmp;
r.xmin += ar->winrct.xmin - 1;
r.xmax += ar->winrct.xmin + 1;
r.ymin += ar->winrct.ymin - 1;
r.ymax += ar->winrct.ymin + 1;
r.xmin += ar->winrct.xmin;
r.xmax += ar->winrct.xmin;
r.ymin += ar->winrct.ymin;
r.ymax += ar->winrct.ymin;
ss->partial_redraw = 1;
ED_region_tag_redraw_partial(ar, &r);
@ -4473,6 +4478,10 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *UNUSED(st
SculptSession *ss = ob->sculpt;
const Brush *brush = BKE_paint_brush(&sd->paint);
if (ss->cache) {
ss->cache->previous_r = ss->cache->current_r;
}
sculpt_stroke_modifiers_check(C, ob);
sculpt_update_cache_variants(C, sd, ob, itemptr);
sculpt_restore_mesh(sd, ob);