Cleanup: get rid of last BLI_frand usage.

This commit is contained in:
Bastien Montagne 2018-06-20 11:27:19 +02:00
parent 1b2a2e0862
commit d97ee0b06a
1 changed files with 25 additions and 2 deletions

View File

@ -410,6 +410,8 @@ typedef struct PEData {
BVHTreeFromMesh shape_bvh;
Depsgraph *depsgraph;
RNG *rng;
const int *mval;
rcti *rect;
float rad;
@ -484,6 +486,22 @@ static void PE_free_shape_tree(PEData *data)
free_bvhtree_from_mesh(&data->shape_bvh);
}
static void PE_create_random_generator(PEData *data)
{
uint rng_seed = (uint)(PIL_check_seconds_timer_i() & UINT_MAX);
rng_seed ^= GET_UINT_FROM_POINTER(data->ob);
rng_seed ^= GET_UINT_FROM_POINTER(data->edit);
data->rng = BLI_rng_new(rng_seed);
}
static void PE_free_random_generator(PEData *data)
{
if (data->rng != NULL) {
BLI_rng_free(data->rng);
data->rng = NULL;
}
}
/*************************** selection utilities *******************************/
static bool key_test_depth(PEData *data, const float co[3], const int screen_co[2])
@ -3181,8 +3199,11 @@ static void brush_cut(PEData *data, int pa_index)
int k, cut, keys= (int)pow(2.0, (double)pset->draw_step);
int screen_co[2];
BLI_assert(data->rng != NULL);
/* blunt scissors */
if (BLI_frand() > data->cutfac) return;
if (BLI_rng_get_float(data->rng) > data->cutfac) {
return;
}
/* don't cut hidden */
if (edit->points[pa_index].flag & PEP_HIDE)
@ -4040,6 +4061,7 @@ static int brush_edit_init(bContext *C, wmOperator *op)
/* cache view depths and settings for re-use */
PE_set_view3d_data(C, &bedit->data);
PE_create_random_generator(&bedit->data);
return 1;
}
@ -4088,7 +4110,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (((pset->brushtype == PE_BRUSH_ADD) ?
(sqrtf(dx * dx + dy * dy) > pset->brush[PE_BRUSH_ADD].step) : (dx != 0 || dy != 0)) || bedit->first)
{
PEData data= bedit->data;
PEData data = bedit->data;
data.context = C; // TODO(mai): why isnt this set in bedit->data?
view3d_operator_needs_opengl(C);
@ -4273,6 +4295,7 @@ static void brush_edit_exit(wmOperator *op)
{
BrushEdit *bedit= op->customdata;
PE_free_random_generator(&bedit->data);
MEM_freeN(bedit);
}