Cleanup: remove bmain argument from BKE_scene_graph_update_for_newframe
Reviewers: sergey Differential Revision: https://developer.blender.org/D8613
This commit is contained in:
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f653a4f349
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d9f7cbb8af
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@ -145,7 +145,7 @@ void BKE_scene_update_tag_audio_volume(struct Depsgraph *, struct Scene *scene);
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void BKE_scene_graph_update_tagged(struct Depsgraph *depsgraph, struct Main *bmain);
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void BKE_scene_graph_evaluated_ensure(struct Depsgraph *depsgraph, struct Main *bmain);
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void BKE_scene_graph_update_for_newframe(struct Depsgraph *depsgraph, struct Main *bmain);
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void BKE_scene_graph_update_for_newframe(struct Depsgraph *depsgraph);
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void BKE_scene_view_layer_graph_evaluated_ensure(struct Main *bmain,
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struct Scene *scene,
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@ -4025,7 +4025,6 @@ static void ptcache_dt_to_str(char *str, double dtime)
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/* if bake is not given run simulations to current frame */
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void BKE_ptcache_bake(PTCacheBaker *baker)
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{
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Main *bmain = baker->bmain;
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Scene *scene = baker->scene;
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ViewLayer *view_layer = baker->view_layer;
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struct Depsgraph *depsgraph = baker->depsgraph;
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@ -4156,7 +4155,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
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stime = ptime = PIL_check_seconds_timer();
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for (int fr = CFRA; fr <= endframe; fr += baker->quick_step, CFRA = fr) {
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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if (baker->update_progress) {
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float progress = ((float)(CFRA - startframe) / (float)(endframe - startframe));
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@ -4255,7 +4254,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
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CFRA = cfrao;
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if (bake) { /* already on cfra unless baking */
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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/* TODO: call redraw all windows somehow */
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@ -1541,10 +1541,11 @@ void BKE_scene_graph_evaluated_ensure(Depsgraph *depsgraph, Main *bmain)
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}
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/* applies changes right away, does all sets too */
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void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph, Main *bmain)
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void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph)
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{
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Scene *scene = DEG_get_input_scene(depsgraph);
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ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
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Main *bmain = DEG_get_bmain(depsgraph);
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/* Keep this first. */
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BKE_callback_exec_id(bmain, &scene->id, BKE_CB_EVT_FRAME_CHANGE_PRE);
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@ -3593,7 +3593,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context,
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/* opengl offscreen render */
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depsgraph = BKE_scene_get_depsgraph(context->bmain, scene, view_layer, true);
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BKE_scene_graph_update_for_newframe(depsgraph, context->bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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ibuf = sequencer_view3d_fn(
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/* set for OpenGL render (NULL when scrubbing) */
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depsgraph,
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@ -3695,7 +3695,7 @@ finally:
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scene->r.subframe = orig_data.subframe;
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if (is_frame_update && (depsgraph != NULL)) {
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BKE_scene_graph_update_for_newframe(depsgraph, context->bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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#ifdef DURIAN_CAMERA_SWITCH
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@ -55,6 +55,9 @@ struct Scene *DEG_get_input_scene(const Depsgraph *graph);
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/* Get view layer that depsgraph was built for. */
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struct ViewLayer *DEG_get_input_view_layer(const Depsgraph *graph);
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/* Get bmain that depsgraph was built for. */
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struct Main *DEG_get_bmain(const Depsgraph *graph);
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/* Get evaluation mode that depsgraph was built for. */
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eEvaluationMode DEG_get_mode(const Depsgraph *graph);
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@ -61,6 +61,12 @@ struct ViewLayer *DEG_get_input_view_layer(const Depsgraph *graph)
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return deg_graph->view_layer;
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}
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struct Main *DEG_get_bmain(const Depsgraph *graph)
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{
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const deg::Depsgraph *deg_graph = reinterpret_cast<const deg::Depsgraph *>(graph);
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return deg_graph->bmain;
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}
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eEvaluationMode DEG_get_mode(const Depsgraph *graph)
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{
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const deg::Depsgraph *deg_graph = reinterpret_cast<const deg::Depsgraph *>(graph);
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@ -69,9 +69,9 @@ typedef struct MPathTarget {
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/* ........ */
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/* update scene for current frame */
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static void motionpaths_calc_update_scene(Main *bmain, struct Depsgraph *depsgraph)
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static void motionpaths_calc_update_scene(struct Depsgraph *depsgraph)
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{
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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Depsgraph *animviz_depsgraph_build(Main *bmain,
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@ -95,7 +95,7 @@ Depsgraph *animviz_depsgraph_build(Main *bmain,
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MEM_freeN(ids);
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/* Update once so we can access pointers of evaluated animation data. */
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motionpaths_calc_update_scene(bmain, depsgraph);
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motionpaths_calc_update_scene(depsgraph);
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return depsgraph;
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}
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@ -471,7 +471,7 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
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}
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else {
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/* Update relevant data for new frame. */
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motionpaths_calc_update_scene(bmain, depsgraph);
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motionpaths_calc_update_scene(depsgraph);
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}
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/* perform baking for targets */
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@ -484,7 +484,7 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
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* We always have to restore the current frame though. */
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CFRA = cfra;
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if (range != ANIMVIZ_CALC_RANGE_CURRENT_FRAME && restore) {
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motionpaths_calc_update_scene(bmain, depsgraph);
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motionpaths_calc_update_scene(depsgraph);
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}
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if (is_active_depsgraph) {
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@ -3645,7 +3645,6 @@ static int gpencil_strokes_reproject_exec(bContext *C, wmOperator *op)
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{
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bGPdata *gpd = ED_gpencil_data_get_active(C);
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Scene *scene = CTX_data_scene(C);
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Main *bmain = CTX_data_main(C);
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Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
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ARegion *region = CTX_wm_region(C);
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int oldframe = (int)DEG_get_ctime(depsgraph);
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@ -3669,7 +3668,7 @@ static int gpencil_strokes_reproject_exec(bContext *C, wmOperator *op)
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if ((mode == GP_REPROJECT_SURFACE) && (cfra_prv != gpf_->framenum)) {
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cfra_prv = gpf_->framenum;
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CFRA = gpf_->framenum;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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ED_gpencil_stroke_reproject(depsgraph, &gsc, sctx, gpl, gpf_, gps, mode, keep_original);
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@ -3679,7 +3678,7 @@ static int gpencil_strokes_reproject_exec(bContext *C, wmOperator *op)
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/* return frame state and DB to original state */
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CFRA = oldframe;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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if (sctx != NULL) {
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ED_transform_snap_object_context_destroy(sctx);
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@ -246,7 +246,7 @@ static int gpencil_bake_mesh_animation_exec(bContext *C, wmOperator *op)
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/* Move scene to new frame. */
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CFRA = i;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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/* Loop all objects in the list. */
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LISTBASE_FOREACH (GpBakeOb *, elem, &list) {
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@ -287,7 +287,7 @@ static int gpencil_bake_mesh_animation_exec(bContext *C, wmOperator *op)
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/* Return scene frame state and DB to original state. */
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CFRA = oldframe;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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/* Remove unused materials. */
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int actcol = ob_gpencil->actcol;
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@ -879,7 +879,6 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
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static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = oglrender->scene;
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int i;
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@ -929,7 +928,7 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
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if (oglrender->timer) { /* exec will not have a timer */
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Depsgraph *depsgraph = oglrender->depsgraph;
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scene->r.cfra = oglrender->cfrao;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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WM_event_remove_timer(oglrender->wm, oglrender->win, oglrender->timer);
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}
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@ -1119,7 +1118,6 @@ static bool schedule_write_result(OGLRender *oglrender, RenderResult *rr)
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static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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OGLRender *oglrender = op->customdata;
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Scene *scene = oglrender->scene;
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Depsgraph *depsgraph = oglrender->depsgraph;
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@ -1134,7 +1132,7 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
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CFRA++;
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}
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while (CFRA < oglrender->nfra) {
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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CFRA++;
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}
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@ -1161,7 +1159,7 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
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WM_cursor_time(oglrender->win, scene->r.cfra);
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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if (view_context) {
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if (oglrender->rv3d->persp == RV3D_CAMOB && oglrender->v3d->camera &&
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@ -1594,7 +1594,7 @@ void ED_update_for_newframe(Main *bmain, Depsgraph *depsgraph)
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ED_clip_update_frame(bmain, scene->r.cfra);
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/* this function applies the changes too */
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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/*
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@ -306,7 +306,6 @@ static void SOUND_OT_update_animation_flags(wmOperatorType *ot)
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static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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/* NOTE: We will be forcefully evaluating dependency graph at every frame, so no need to ensure
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* current scene state is evaluated as it will be lost anyway. */
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@ -318,11 +317,11 @@ static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
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for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) {
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scene->r.cfra = cfra;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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scene->r.cfra = oldfra;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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return OPERATOR_FINISHED;
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}
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@ -655,7 +655,7 @@ void FRS_do_stroke_rendering(Render *re, ViewLayer *view_layer)
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ViewLayer *scene_view_layer = (ViewLayer *)BLI_findstring(
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&re->scene->view_layers, view_layer->name, offsetof(ViewLayer, name));
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Depsgraph *depsgraph = DEG_graph_new(re->main, re->scene, scene_view_layer, DAG_EVAL_RENDER);
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BKE_scene_graph_update_for_newframe(depsgraph, re->main);
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BKE_scene_graph_update_for_newframe(depsgraph);
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// prepare Freestyle:
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// - load mesh
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@ -128,7 +128,10 @@ static void deformStroke(GpencilModifierData *md,
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BKE_gpencil_stroke_geometry_update(gps);
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}
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static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData *md, Object *ob)
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static void bakeModifier(Main *UNUSED(bmain),
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Depsgraph *depsgraph,
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GpencilModifierData *md,
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Object *ob)
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{
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Scene *scene = DEG_get_evaluated_scene(depsgraph);
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Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
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@ -147,7 +150,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
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* NOTE: this assumes that we don't want armature animation on non-keyframed frames
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*/
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CFRA = gpf->framenum;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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/* compute armature effects on this frame */
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LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
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@ -158,7 +161,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
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/* return frame state and DB to original state */
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CFRA = oldframe;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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static bool isDisabled(GpencilModifierData *md, int UNUSED(userRenderParams))
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@ -280,7 +280,10 @@ static void deformStroke(GpencilModifierData *md,
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/* FIXME: Ideally we be doing this on a copy of the main depsgraph
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* (i.e. one where we don't have to worry about restoring state)
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*/
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static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData *md, Object *ob)
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static void bakeModifier(Main *UNUSED(bmain),
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Depsgraph *depsgraph,
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GpencilModifierData *md,
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Object *ob)
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{
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HookGpencilModifierData *mmd = (HookGpencilModifierData *)md;
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Scene *scene = DEG_get_evaluated_scene(depsgraph);
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@ -297,7 +300,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
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* NOTE: this assumes that we don't want hook animation on non-keyframed frames
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*/
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CFRA = gpf->framenum;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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/* compute hook effects on this frame */
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LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
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@ -308,7 +311,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
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/* return frame state and DB to original state */
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CFRA = oldframe;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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static void freeData(GpencilModifierData *md)
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@ -126,7 +126,10 @@ static void deformStroke(GpencilModifierData *md,
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/* FIXME: Ideally we be doing this on a copy of the main depsgraph
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* (i.e. one where we don't have to worry about restoring state)
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*/
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static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData *md, Object *ob)
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static void bakeModifier(Main *UNUSED(bmain),
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Depsgraph *depsgraph,
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GpencilModifierData *md,
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Object *ob)
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{
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LatticeGpencilModifierData *mmd = (LatticeGpencilModifierData *)md;
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Scene *scene = DEG_get_evaluated_scene(depsgraph);
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@ -144,7 +147,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
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* NOTE: this assumes that we don't want lattice animation on non-keyframed frames
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*/
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CFRA = gpf->framenum;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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/* recalculate lattice data */
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BKE_gpencil_lattice_init(ob);
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@ -165,7 +168,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
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/* return frame state and DB to original state */
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CFRA = oldframe;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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BKE_scene_graph_update_for_newframe(depsgraph);
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}
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static void freeData(GpencilModifierData *md)
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@ -174,7 +174,10 @@ static void generateStrokes(GpencilModifierData *md, Depsgraph *depsgraph, Objec
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}
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}
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static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData *md, Object *ob)
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static void bakeModifier(Main *UNUSED(bmain),
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Depsgraph *depsgraph,
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GpencilModifierData *md,
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Object *ob)
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{
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Scene *scene = DEG_get_evaluated_scene(depsgraph);
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bGPdata *gpd = ob->data;
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@ -184,7 +187,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
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LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
|
||||
/* apply mirror effects on this frame */
|
||||
CFRA = gpf->framenum;
|
||||
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph);
|
||||
|
||||
/* compute mirror effects on this frame */
|
||||
generate_geometry(md, ob, gpl, gpf);
|
||||
|
@ -193,7 +196,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
|
|||
|
||||
/* return frame state and DB to original state */
|
||||
CFRA = oldframe;
|
||||
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph);
|
||||
}
|
||||
|
||||
static bool isDisabled(GpencilModifierData *UNUSED(md), int UNUSED(userRenderParams))
|
||||
|
|
|
@ -259,7 +259,10 @@ static void deformStroke(GpencilModifierData *md,
|
|||
/* FIXME: Ideally we be doing this on a copy of the main depsgraph
|
||||
* (i.e. one where we don't have to worry about restoring state)
|
||||
*/
|
||||
static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData *md, Object *ob)
|
||||
static void bakeModifier(Main *UNUSED(bmain),
|
||||
Depsgraph *depsgraph,
|
||||
GpencilModifierData *md,
|
||||
Object *ob)
|
||||
{
|
||||
TintGpencilModifierData *mmd = (TintGpencilModifierData *)md;
|
||||
Scene *scene = DEG_get_evaluated_scene(depsgraph);
|
||||
|
@ -276,7 +279,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
|
|||
* NOTE: this assumes that we don't want animation on non-keyframed frames
|
||||
*/
|
||||
CFRA = gpf->framenum;
|
||||
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph);
|
||||
|
||||
/* compute effects on this frame */
|
||||
LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
|
||||
|
@ -287,7 +290,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
|
|||
|
||||
/* return frame state and DB to original state */
|
||||
CFRA = oldframe;
|
||||
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph);
|
||||
}
|
||||
|
||||
static void freeData(GpencilModifierData *md)
|
||||
|
|
|
@ -156,7 +156,7 @@ static void export_startjob(void *customdata,
|
|||
// Update the scene for the next frame to render.
|
||||
scene->r.cfra = static_cast<int>(frame);
|
||||
scene->r.subframe = frame - scene->r.cfra;
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph);
|
||||
|
||||
CLOG_INFO(&LOG, 2, "Exporting frame %.2f", frame);
|
||||
ExportSubset export_subset = abc_archive->export_subset_for_frame(frame);
|
||||
|
@ -177,7 +177,7 @@ static void export_startjob(void *customdata,
|
|||
// Finish up by going back to the keyframe that was current before we started.
|
||||
if (CFRA != orig_frame) {
|
||||
CFRA = orig_frame;
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph);
|
||||
}
|
||||
|
||||
data->export_ok = !data->was_canceled;
|
||||
|
|
|
@ -127,7 +127,7 @@ static void export_startjob(void *customdata,
|
|||
// Update the scene for the next frame to render.
|
||||
scene->r.cfra = static_cast<int>(frame);
|
||||
scene->r.subframe = frame - scene->r.cfra;
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph);
|
||||
|
||||
iter.set_export_frame(frame);
|
||||
iter.iterate_and_write();
|
||||
|
@ -147,7 +147,7 @@ static void export_startjob(void *customdata,
|
|||
// Finish up by going back to the keyframe that was current before we started.
|
||||
if (CFRA != orig_frame) {
|
||||
CFRA = orig_frame;
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
|
||||
BKE_scene_graph_update_for_newframe(data->depsgraph);
|
||||
}
|
||||
|
||||
data->export_ok = true;
|
||||
|
|
|
@ -73,7 +73,7 @@ static void rna_Scene_frame_set(Scene *scene, Main *bmain, int frame, float subf
|
|||
for (ViewLayer *view_layer = scene->view_layers.first; view_layer != NULL;
|
||||
view_layer = view_layer->next) {
|
||||
Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph);
|
||||
}
|
||||
|
||||
# ifdef WITH_PYTHON
|
||||
|
|
|
@ -615,7 +615,7 @@ static void engine_depsgraph_init(RenderEngine *engine, ViewLayer *view_layer)
|
|||
DEG_ids_clear_recalc(bmain, depsgraph);
|
||||
}
|
||||
else {
|
||||
BKE_scene_graph_update_for_newframe(engine->depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(engine->depsgraph);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -637,7 +637,7 @@ void RE_engine_frame_set(RenderEngine *engine, int frame, float subframe)
|
|||
|
||||
CLAMP(cfra, MINAFRAME, MAXFRAME);
|
||||
BKE_scene_frame_set(re->scene, cfra);
|
||||
BKE_scene_graph_update_for_newframe(engine->depsgraph, re->main);
|
||||
BKE_scene_graph_update_for_newframe(engine->depsgraph);
|
||||
|
||||
BKE_scene_camera_switch_update(re->scene);
|
||||
}
|
||||
|
|
|
@ -3151,7 +3151,6 @@ static const EnumPropertyItem redraw_timer_type_items[] = {
|
|||
};
|
||||
|
||||
static void redraw_timer_step(bContext *C,
|
||||
Main *bmain,
|
||||
Scene *scene,
|
||||
struct Depsgraph *depsgraph,
|
||||
wmWindow *win,
|
||||
|
@ -3202,7 +3201,7 @@ static void redraw_timer_step(bContext *C,
|
|||
}
|
||||
else if (type == eRTAnimationStep) {
|
||||
scene->r.cfra += (cfra == scene->r.cfra) ? 1 : -1;
|
||||
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph);
|
||||
}
|
||||
else if (type == eRTAnimationPlay) {
|
||||
/* play anim, return on same frame as started with */
|
||||
|
@ -3215,7 +3214,7 @@ static void redraw_timer_step(bContext *C,
|
|||
scene->r.cfra = scene->r.sfra;
|
||||
}
|
||||
|
||||
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
|
||||
BKE_scene_graph_update_for_newframe(depsgraph);
|
||||
redraw_timer_window_swap(C);
|
||||
}
|
||||
}
|
||||
|
@ -3231,7 +3230,6 @@ static void redraw_timer_step(bContext *C,
|
|||
|
||||
static int redraw_timer_exec(bContext *C, wmOperator *op)
|
||||
{
|
||||
Main *bmain = CTX_data_main(C);
|
||||
Scene *scene = CTX_data_scene(C);
|
||||
wmWindow *win = CTX_wm_window(C);
|
||||
ScrArea *area = CTX_wm_area(C);
|
||||
|
@ -3256,7 +3254,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
|
|||
wm_window_make_drawable(wm, win);
|
||||
|
||||
for (a = 0; a < iter; a++) {
|
||||
redraw_timer_step(C, bmain, scene, depsgraph, win, area, region, type, cfra);
|
||||
redraw_timer_step(C, scene, depsgraph, win, area, region, type, cfra);
|
||||
iter_steps += 1;
|
||||
|
||||
if (time_limit != 0.0) {
|
||||
|
|
Loading…
Reference in New Issue