Object: faster object deletion

The `object_delete_exec` lead to `BKE_library_ID_is_indirectly_used`
being called twice. With this patch deleting is around 20% faster.

Example when deleting 10000 objects:
Current: 35.6s
This patch: 18.8s (updated, last rev 29.7s)

Reviewed By: campbellbarton

Ref D9857
This commit is contained in:
Campbell Barton 2021-03-27 13:38:44 +11:00
parent 9b87d3f029
commit da160dc32d
Notes: blender-bot 2023-02-13 11:53:58 +01:00
Referenced by commit 0a6bca1f75, Cleanup: revert part of da160dc32d
Referenced by commit 5b1980859a, Workaround T86992: Tagged ID deletion conflicts with freeing objects
2 changed files with 32 additions and 36 deletions

View File

@ -178,6 +178,9 @@ void ED_object_base_active_refresh(struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer);
void ED_object_base_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Object *ob);
void ED_object_base_free_and_unlink_no_indirect_check(struct Main *bmain,
struct Scene *scene,
struct Object *ob);
bool ED_object_base_deselect_all_ex(struct ViewLayer *view_layer,
struct View3D *v3d,
int action,

View File

@ -1914,6 +1914,16 @@ void ED_object_base_free_and_unlink(Main *bmain, Scene *scene, Object *ob)
BKE_scene_collections_object_remove(bmain, scene, ob, true);
}
/**
* Remove base from a specific scene.
* `ob` must not be indirectly used.
*/
void ED_object_base_free_and_unlink_no_indirect_check(Main *bmain, Scene *scene, Object *ob)
{
DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_BASE_FLAGS);
BKE_scene_collections_object_remove(bmain, scene, ob, true);
}
static int object_delete_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
@ -1921,11 +1931,14 @@ static int object_delete_exec(bContext *C, wmOperator *op)
wmWindowManager *wm = CTX_wm_manager(C);
const bool use_global = RNA_boolean_get(op->ptr, "use_global");
uint changed_count = 0;
uint tagged_count = 0;
if (CTX_data_edit_object(C)) {
return OPERATOR_CANCELLED;
}
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
const bool is_indirectly_used = BKE_library_ID_is_indirectly_used(bmain, ob);
if (ob->id.tag & LIB_TAG_INDIRECT) {
@ -1952,18 +1965,6 @@ static int object_delete_exec(bContext *C, wmOperator *op)
DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
}
/* This is sort of a quick hack to address T51243 -
* Proper thing to do here would be to nuke most of all this custom scene/object/base handling,
* and use generic lib remap/query for that.
* But this is for later (aka 2.8, once layers & co are settled and working).
*/
if (use_global && ob->id.lib == NULL) {
/* We want to nuke the object, let's nuke it the easy way (not for linked data though)... */
BKE_id_delete(bmain, &ob->id);
changed_count += 1;
continue;
}
/* remove from Grease Pencil parent */
/* XXX This is likely not correct?
* Will also remove parent from grease pencil from other scenes,
@ -1978,37 +1979,29 @@ static int object_delete_exec(bContext *C, wmOperator *op)
}
}
/* remove from current scene only */
ED_object_base_free_and_unlink(bmain, scene, ob);
changed_count += 1;
if (use_global) {
Scene *scene_iter;
for (scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) {
if (scene_iter != scene && !ID_IS_LINKED(scene_iter)) {
if (is_indirectly_used && ID_REAL_USERS(ob) <= 1 && ID_EXTRA_USERS(ob) == 0) {
BKE_reportf(op->reports,
RPT_WARNING,
"Cannot delete object '%s' from scene '%s', indirectly used objects need "
"at least one user",
ob->id.name + 2,
scene_iter->id.name + 2);
break;
}
ED_object_base_free_and_unlink(bmain, scene_iter, ob);
}
}
/* Use multi tagged delete if `use_global=True`, or the object is used only in one scene. */
if (use_global || ID_REAL_USERS(ob) <= 1) {
ob->id.tag |= LIB_TAG_DOIT;
tagged_count += 1;
}
else {
/* Object is used in multiple scenes. Delete the object from the current scene only. */
ED_object_base_free_and_unlink_no_indirect_check(bmain, scene, ob);
changed_count += 1;
}
/* end global */
}
CTX_DATA_END;
BKE_reportf(op->reports, RPT_INFO, "Deleted %u object(s)", changed_count);
if (changed_count == 0) {
if ((changed_count + tagged_count) == 0) {
return OPERATOR_CANCELLED;
}
if (tagged_count > 0) {
BKE_id_multi_tagged_delete(bmain);
}
BKE_reportf(op->reports, RPT_INFO, "Deleted %u object(s)", (changed_count + tagged_count));
/* delete has to handle all open scenes */
BKE_main_id_tag_listbase(&bmain->scenes, LIB_TAG_DOIT, true);
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {