Minor improvement to last commit

Sign is known in this case, no need  to check for either direction.
This commit is contained in:
Campbell Barton 2016-03-12 01:12:51 +11:00
parent 8accc19d5d
commit da9f0a507c
1 changed files with 8 additions and 11 deletions

View File

@ -4848,8 +4848,7 @@ bool is_quad_convex_v3(const float v1[3], const float v2[3], const float v3[3],
* - Create a plane from the cross-product of both diagonal vectors.
* - Project all points onto the plane.
* - Subtract for direction vectors.
* - Return true if all corners cross-products have the same relative direction as the plane
* (all positive or all negative).
* - Return true if all corners cross-products point the direction of the plane.
*/
/* non-unit length normal, used as a projection plane */
@ -4880,19 +4879,17 @@ bool is_quad_convex_v3(const float v1[3], const float v2[3], const float v3[3],
sub_v3_v3v3(quad_dirs[i], quad_proj[i], quad_proj[j]);
}
int test;
float test_dir[3];
#define CROSS_SIGNUM(dir_a, dir_b) \
((void)cross_v3_v3v3(test_dir, dir_a, dir_b), signum_i(dot_v3v3(plane, test_dir)))
#define CROSS_SIGN(dir_a, dir_b) \
((void)cross_v3_v3v3(test_dir, dir_a, dir_b), (dot_v3v3(plane, test_dir) > 0.0f))
/* first assignment, then compare all others match */
return ((test = CROSS_SIGNUM(quad_dirs[0], quad_dirs[1])) &&
(test == CROSS_SIGNUM(quad_dirs[1], quad_dirs[2])) &&
(test == CROSS_SIGNUM(quad_dirs[2], quad_dirs[3])) &&
(test == CROSS_SIGNUM(quad_dirs[3], quad_dirs[0])));
return (CROSS_SIGN(quad_dirs[0], quad_dirs[1]) &&
CROSS_SIGN(quad_dirs[1], quad_dirs[2]) &&
CROSS_SIGN(quad_dirs[2], quad_dirs[3]) &&
CROSS_SIGN(quad_dirs[3], quad_dirs[0]));
#undef CROSS_SIGNUM
#undef CROSS_SIGN
}
bool is_quad_convex_v2(const float v1[2], const float v2[2], const float v3[2], const float v4[2])