UI: Use term 'Blend Mode'

This commit is contained in:
Aaron Carlisle 2020-06-23 19:46:34 -04:00
parent 84e1e0cf95
commit daa815d7fc
1 changed files with 1 additions and 1 deletions

View File

@ -70,7 +70,7 @@ static void panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, &ptr, "rim_color", 0, NULL, ICON_NONE);
uiItemR(layout, &ptr, "mask_color", 0, NULL, ICON_NONE);
uiItemR(layout, &ptr, "mode", 0, IFACE_("Blend"), ICON_NONE);
uiItemR(layout, &ptr, "mode", 0, IFACE_("Blend Mode"), ICON_NONE);
/* Add the X, Z labels manually because offset is a #PROP_PIXEL. */
col = uiLayoutColumn(layout, true);