Fix: Update normals when switching scene quality
Recent commits also updated normals for metaballs, curves and volumetric objects. This change tags will tag to generate geometry for these new types.
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@ -1706,7 +1706,7 @@ static void rna_Scene_mesh_quality_update(Main *bmain, Scene *UNUSED(scene), Poi
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Scene *scene = (Scene *)ptr->owner_id;
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FOREACH_SCENE_OBJECT_BEGIN (scene, ob) {
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if (ob->type == OB_MESH) {
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if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_VOLUME, OB_MBALL)) {
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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}
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}
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