Fix crash when particle display is below 100%

This commit is contained in:
Luca Rood 2017-05-16 17:42:14 +02:00
parent 95547bd750
commit dc01586b40
1 changed files with 4 additions and 4 deletions

View File

@ -147,7 +147,7 @@ static void ensure_seg_pt_count(ParticleSystem *psys, ParticleBatchCache *cache)
for (int i = 0; i < psys->totpart; i++) {
ParticleCacheKey *path = psys->pathcache[i];
if (path->segments) {
if (path->segments > 0) {
cache->segment_count += path->segments;
cache->point_count += path->segments + 1;
}
@ -160,7 +160,7 @@ static void ensure_seg_pt_count(ParticleSystem *psys, ParticleBatchCache *cache)
for (int i = 0; i < child_count; i++) {
ParticleCacheKey *path = psys->childcache[i];
if (path->segments) {
if (path->segments > 0) {
cache->segment_count += path->segments;
cache->point_count += path->segments + 1;
}
@ -197,7 +197,7 @@ static void particle_batch_cache_ensure_pos_and_seg(ParticleSystem *psys, Partic
for (int i = 0; i < psys->totpart; i++) {
ParticleCacheKey *path = psys->pathcache[i];
if (path->segments) {
if (path->segments > 0) {
float tangent[3];
for (int j = 0; j < path->segments; j++) {
@ -235,7 +235,7 @@ static void particle_batch_cache_ensure_pos_and_seg(ParticleSystem *psys, Partic
ParticleCacheKey *path = psys->childcache[i];
float tangent[3];
if (path->segments) {
if (path->segments > 0) {
for (int j = 0; j < path->segments; j++) {
if (j == 0) {
sub_v3_v3v3(tangent, path[j + 1].co, path[j].co);