BKE_bpath: Add minimal unittests.

This is far from a complete coverage, but should catch most of potential
issues when rewriting this code.
This commit is contained in:
Bastien Montagne 2021-11-26 11:06:23 +01:00
parent c6eaa9c552
commit dcc500e5a2
Notes: blender-bot 2023-02-14 05:53:38 +01:00
Referenced by commit e5e8db73df, Refactor BKE_bpath module.
Referenced by commit 61bd5882a2, Attempt to fix Windows new bpath tests failing, take II.
Referenced by commit 92daff6ac2, Attempt to fix Windows new bpath tests failing.
2 changed files with 168 additions and 0 deletions

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@ -808,6 +808,7 @@ if(WITH_GTESTS)
intern/asset_library_service_test.cc
intern/asset_library_test.cc
intern/asset_test.cc
intern/bpath_test.cc
intern/cryptomatte_test.cc
intern/fcurve_test.cc
intern/lattice_deform_test.cc

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@ -0,0 +1,167 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2021 by Blender Foundation.
*/
#include "testing/testing.h"
#include "CLG_log.h"
#include "BKE_bpath.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "DNA_movieclip_types.h"
#include "DNA_text_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
namespace blender::bke::tests {
#define DEFAULT_BASE_DIR "/blendfiles/"
#define DEFAULT_BLENDFILE_NAME "bpath.blend"
#define DEFAULT_BLENDFILE_PATH (DEFAULT_BASE_DIR DEFAULT_BLENDFILE_NAME)
#define DEFAULT_TEXT_PATH_ITEM "texts/text.txt"
#define DEFAULT_TEXT_PATH_ABSOLUTE ("/" DEFAULT_TEXT_PATH_ITEM)
#define DEFAULT_TEXT_PATH_RELATIVE ("//" DEFAULT_TEXT_PATH_ITEM)
#define DEFAULT_MOVIECLIP_PATH_ITEM "movieclips/movieclip.avi"
#define DEFAULT_MOVIECLIP_PATH_ABSOLUTE ("/" DEFAULT_MOVIECLIP_PATH_ITEM)
#define DEFAULT_MOVIECLIP_PATH_RELATIVE ("//" DEFAULT_MOVIECLIP_PATH_ITEM)
class BPathTest : public testing::Test {
public:
static void SetUpTestSuite()
{
CLG_init();
BKE_idtype_init();
}
static void TearDownTestSuite()
{
CLG_exit();
}
void SetUp() override
{
bmain = BKE_main_new();
BLI_strncpy(bmain->name, DEFAULT_BLENDFILE_PATH, sizeof(bmain->name));
BKE_id_new(bmain, ID_TXT, nullptr);
BKE_id_new(bmain, ID_MC, nullptr);
}
void TearDown() override
{
BKE_main_free(bmain);
}
Main *bmain;
};
TEST_F(BPathTest, rebase_on_relative)
{
// Test on relative paths, should be modified.
Text *text = reinterpret_cast<Text *>(bmain->texts.first);
text->filepath = BLI_strdup(DEFAULT_TEXT_PATH_RELATIVE);
MovieClip *movie_clip = reinterpret_cast<MovieClip *>(bmain->movieclips.first);
BLI_strncpy(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_RELATIVE, sizeof(movie_clip->filepath));
BKE_bpath_relative_rebase(bmain, DEFAULT_BASE_DIR, DEFAULT_BASE_DIR "rebase/", nullptr);
EXPECT_STREQ(text->filepath, "//../" DEFAULT_TEXT_PATH_ITEM);
EXPECT_STREQ(movie_clip->filepath, "//../" DEFAULT_MOVIECLIP_PATH_ITEM);
}
TEST_F(BPathTest, rebase_on_absolute)
{
// Test on absolute paths, should not be modified.
Text *text = reinterpret_cast<Text *>(bmain->texts.first);
text->filepath = BLI_strdup(DEFAULT_TEXT_PATH_ABSOLUTE);
MovieClip *movie_clip = reinterpret_cast<MovieClip *>(bmain->movieclips.first);
BLI_strncpy(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_ABSOLUTE, sizeof(movie_clip->filepath));
BKE_bpath_relative_rebase(bmain, DEFAULT_BASE_DIR, DEFAULT_BASE_DIR "rebase/", nullptr);
EXPECT_STREQ(text->filepath, DEFAULT_TEXT_PATH_ABSOLUTE);
EXPECT_STREQ(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_ABSOLUTE);
}
TEST_F(BPathTest, convert_to_relative)
{
Text *text = reinterpret_cast<Text *>(bmain->texts.first);
text->filepath = BLI_strdup(DEFAULT_TEXT_PATH_RELATIVE);
MovieClip *movie_clip = reinterpret_cast<MovieClip *>(bmain->movieclips.first);
BLI_strncpy(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_ABSOLUTE, sizeof(movie_clip->filepath));
BKE_bpath_relative_convert(bmain, DEFAULT_BASE_DIR, nullptr);
// Already relative path should not be modified.
EXPECT_STREQ(text->filepath, DEFAULT_TEXT_PATH_RELATIVE);
// Absolute path should be modified.
EXPECT_STREQ(movie_clip->filepath, "//../" DEFAULT_MOVIECLIP_PATH_ITEM);
}
TEST_F(BPathTest, convert_to_absolute)
{
Text *text = reinterpret_cast<Text *>(bmain->texts.first);
text->filepath = BLI_strdup(DEFAULT_TEXT_PATH_RELATIVE);
MovieClip *movie_clip = reinterpret_cast<MovieClip *>(bmain->movieclips.first);
BLI_strncpy(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_ABSOLUTE, sizeof(movie_clip->filepath));
BKE_bpath_absolute_convert(bmain, DEFAULT_BASE_DIR, nullptr);
// Relative path should be modified.
EXPECT_STREQ(text->filepath, DEFAULT_BASE_DIR DEFAULT_TEXT_PATH_ITEM);
// Already absolute path should not be modified.
EXPECT_STREQ(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_ABSOLUTE);
}
TEST_F(BPathTest, list_backup_restore)
{
Text *text = reinterpret_cast<Text *>(bmain->texts.first);
text->filepath = BLI_strdup(DEFAULT_TEXT_PATH_RELATIVE);
MovieClip *movie_clip = reinterpret_cast<MovieClip *>(bmain->movieclips.first);
BLI_strncpy(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_ABSOLUTE, sizeof(movie_clip->filepath));
void *path_list_handle = BKE_bpath_list_backup(bmain, 0);
ListBase *path_list = reinterpret_cast<ListBase *>(path_list_handle);
EXPECT_EQ(BLI_listbase_count(path_list), 2);
MEM_freeN(text->filepath);
text->filepath = BLI_strdup(DEFAULT_TEXT_PATH_ABSOLUTE);
BLI_strncpy(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_RELATIVE, sizeof(movie_clip->filepath));
BKE_bpath_list_restore(bmain, 0, path_list_handle);
EXPECT_STREQ(text->filepath, DEFAULT_TEXT_PATH_RELATIVE);
EXPECT_STREQ(movie_clip->filepath, DEFAULT_MOVIECLIP_PATH_ABSOLUTE);
EXPECT_EQ(BLI_listbase_count(path_list), 0);
BKE_bpath_list_free(path_list_handle);
}
} // namespace blender::bke::tests