Cleanup: update comment formatting
- Replace '[mce]' with "Mike Erwin". - Remove references to turn-table author as it isn't useful information, the author was credited in the commit message.
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@ -2478,18 +2478,15 @@ static int annotation_draw_modal(bContext *C, wmOperator *op, const wmEvent *eve
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/* default exit state - pass through to support MMB view nav, etc. */
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int estate = OPERATOR_PASS_THROUGH;
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/* if (event->type == NDOF_MOTION)
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* return OPERATOR_PASS_THROUGH;
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* -------------------------------
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* [mce] Not quite what I was looking
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* for, but a good start! GP continues to
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* draw on the screen while the 3D mouse
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* moves the viewpoint. Problem is that
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* the stroke is converted to 3D only after
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* it is finished. This approach should work
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* better in tools that immediately apply
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* in 3D space.
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*/
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/* NOTE(mike erwin): Not quite what I was looking for, but a good start!
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* grease-pencil continues to draw on the screen while the 3D mouse moves the viewpoint.
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* Problem is that the stroke is converted to 3D only after it is finished.
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* This approach should work better in tools that immediately apply in 3D space. */
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#if 0
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if (event->type == NDOF_MOTION) {
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return OPERATOR_PASS_THROUGH;
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}
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#endif
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if (p->status == GP_STATUS_IDLING) {
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ARegion *region = CTX_wm_region(C);
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@ -3602,18 +3602,15 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
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/* default exit state - pass through to support MMB view nav, etc. */
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int estate = OPERATOR_PASS_THROUGH;
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/* if (event->type == NDOF_MOTION)
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* return OPERATOR_PASS_THROUGH;
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* -------------------------------
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* [mce] Not quite what I was looking
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* for, but a good start! GP continues to
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* draw on the screen while the 3D mouse
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* moves the viewpoint. Problem is that
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* the stroke is converted to 3D only after
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* it is finished. This approach should work
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* better in tools that immediately apply
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* in 3D space.
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*/
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/* NOTE(mike erwin): Not quite what I was looking for, but a good start!
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* grease-pencil continues to draw on the screen while the 3D mouse moves the viewpoint.
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* Problem is that the stroke is converted to 3D only after it is finished.
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* This approach should work better in tools that immediately apply in 3D space. */
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#if 0
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if (event->type == NDOF_MOTION) {
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return OPERATOR_PASS_THROUGH;
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}
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#endif
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if (p->status == GP_STATUS_IDLING) {
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ARegion *region = CTX_wm_region(C);
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@ -813,7 +813,6 @@ static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2])
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viewrotate_apply_dyn_ofs(vod, vod->curr.viewquat);
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}
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else {
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/* New turntable view code by John Aughey */
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float quat_local_x[4], quat_global_z[4];
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float m[3][3];
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float m_inv[3][3];
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@ -1201,7 +1200,7 @@ static void view3d_ndof_orbit(const struct wmNDOFMotionData *ndof,
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if (U.ndof_flag & NDOF_TURNTABLE) {
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float rot[3];
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/* turntable view code by John Aughey, adapted for 3D mouse by [mce] */
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/* Turntable view code adapted for 3D mouse use. */
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float angle, quat[4];
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float xvec[3] = {1, 0, 0};
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