Fix T103396: crash extruding creased vertex with GPU subdivision

This commit is contained in:
Brecht Van Lommel 2023-01-06 17:44:49 +01:00
parent e9cb96d16e
commit ddb30c4a02
Notes: blender-bot 2023-02-13 13:44:54 +01:00
Referenced by issue #103396, Regression: Crash when extruding a creased vertex in GPU subdivision
1 changed files with 1 additions and 1 deletions

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@ -199,7 +199,7 @@ static void extract_lines_loose_geom_subdiv(const DRWSubdivCache *subdiv_cache,
if (mr->bm) {
for (DRWSubdivLooseEdge edge : loose_edges) {
const BMEdge *bm_edge = bm_original_edge_get(mr, edge.coarse_edge_index);
*flags_data++ = BM_elem_flag_test_bool(bm_edge, BM_ELEM_HIDDEN) != 0;
*flags_data++ = (bm_edge) ? BM_elem_flag_test_bool(bm_edge, BM_ELEM_HIDDEN) != 0 : 1;
}
}
else {