UI: Tooltip for context properties too verbose.

"Type of active data to display and edit" is a bit too descriptive and takes
away from reading which context we're actually viewing. Also minor tweaks to
context description.
This commit is contained in:
Pablo Vazquez 2018-11-06 14:27:09 +01:00
parent 9d32b9fb8a
commit ddc64b9dd4
1 changed files with 9 additions and 9 deletions

View File

@ -275,21 +275,21 @@ const EnumPropertyItem rna_enum_clip_editor_mode_items[] = {
/* Actually populated dynamically trough a function, but helps for context-less access (e.g. doc, i18n...). */
static const EnumPropertyItem buttons_context_items[] = {
{BCONTEXT_TOOL, "TOOL", ICON_TOOL_SETTINGS, "Tool", "Tool settings"},
{BCONTEXT_TOOL, "TOOL", ICON_TOOL_SETTINGS, "Tool", "Active Tool and Workspace settings"},
{BCONTEXT_SCENE, "SCENE", ICON_SCENE_DATA, "Scene", "Scene"},
{BCONTEXT_RENDER, "RENDER", ICON_SCENE, "Render", "Render"},
{BCONTEXT_OUTPUT, "OUTPUT", ICON_IMAGE_DATA, "Output", "Render output"},
{BCONTEXT_VIEW_LAYER, "VIEW_LAYER", ICON_RENDER_RESULT, "View Layer", "View layer"},
{BCONTEXT_OUTPUT, "OUTPUT", ICON_IMAGE_DATA, "Output", "Output"},
{BCONTEXT_VIEW_LAYER, "VIEW_LAYER", ICON_RENDER_RESULT, "View Layer", "View Layer"},
{BCONTEXT_WORLD, "WORLD", ICON_WORLD, "World", "World"},
{BCONTEXT_OBJECT, "OBJECT", ICON_OBJECT_DATA, "Object", "Object"},
{BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraints", "Object constraints"},
{BCONTEXT_MODIFIER, "MODIFIER", ICON_MODIFIER, "Modifiers", "Object modifiers"},
{BCONTEXT_DATA, "DATA", ICON_NONE, "Data", "Object data"},
{BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraints", "Object Constraints"},
{BCONTEXT_MODIFIER, "MODIFIER", ICON_MODIFIER, "Modifiers", "Modifiers"},
{BCONTEXT_DATA, "DATA", ICON_NONE, "Data", "Object Data"},
{BCONTEXT_BONE, "BONE", ICON_BONE_DATA, "Bone", "Bone"},
{BCONTEXT_BONE_CONSTRAINT, "BONE_CONSTRAINT", ICON_CONSTRAINT_BONE, "Bone Constraints", "Bone constraints"},
{BCONTEXT_BONE_CONSTRAINT, "BONE_CONSTRAINT", ICON_CONSTRAINT_BONE, "Bone Constraints", "Bone Constraints"},
{BCONTEXT_MATERIAL, "MATERIAL", ICON_MATERIAL, "Material", "Material"},
{BCONTEXT_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture"},
{BCONTEXT_PARTICLE, "PARTICLES", ICON_PARTICLES, "Particles", "Particle"},
{BCONTEXT_PARTICLE, "PARTICLES", ICON_PARTICLES, "Particles", "Particles"},
{BCONTEXT_PHYSICS, "PHYSICS", ICON_PHYSICS, "Physics", "Physics"},
{BCONTEXT_SHADERFX, "SHADERFX", ICON_SHADERFX, "Effects", "Object visual effects" },
{0, NULL, 0, NULL, NULL}
@ -3460,7 +3460,7 @@ static void rna_def_space_buttons(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "mainb");
RNA_def_property_enum_items(prop, buttons_context_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_SpaceProperties_context_set", "rna_SpaceProperties_context_itemf");
RNA_def_property_ui_text(prop, "Context", "Type of active data to display and edit");
RNA_def_property_ui_text(prop, "Context", "");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_PROPERTIES, "rna_SpaceProperties_context_update");
/* pinned data */