Fix T44558 - "Clear Keyframes" complains when operating on an array property and it had deleted the action in the process
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blender-bot
2023-02-14 11:24:03 +01:00
Referenced by issue #44558, Minor Bug - Clear Keyframes not smart enough
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@ -1884,8 +1884,19 @@ static int clear_key_button_exec(bContext *C, wmOperator *op)
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else
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length = 1;
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for (a = 0; a < length; a++)
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for (a = 0; a < length; a++) {
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AnimData *adt = BKE_animdata_from_id(ptr.id.data);
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success += clear_keyframe(op->reports, ptr.id.data, NULL, NULL, path, index + a, 0);
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/* T44558 - Stop if there's no animdata anymore
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* This is needed if only the first item in an array is keyed,
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* and we're clearing for the whole array
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*/
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if (ELEM(NULL, adt, adt->action)) {
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break;
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}
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}
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MEM_freeN(path);
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}
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