Fix T74755: Cap of curve doesn't have smooth shading
Copy the smooth setting when filling in curve caps. For drawing this doesn't change behavior as a single normal is used for all faces. The difference may be noticed when converting to a mesh or with modifiers applied.
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blender-bot
2023-02-14 06:00:51 +01:00
Referenced by issue #74755, Filled cap of curve with weld+bevel modifier doesn't have smooth shading
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@ -488,6 +488,7 @@ void BKE_displist_fill(ListBase *dispbase,
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while (cont) {
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int dl_flag_accum = 0;
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int dl_rt_accum = 0;
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cont = 0;
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totvert = 0;
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nextcol = 0;
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@ -535,6 +536,7 @@ void BKE_displist_fill(ListBase *dispbase,
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}
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}
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dl_flag_accum |= dl->flag;
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dl_rt_accum |= dl->rt;
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}
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}
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@ -544,6 +546,7 @@ void BKE_displist_fill(ListBase *dispbase,
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dlnew = MEM_callocN(sizeof(DispList), "filldisplist");
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dlnew->type = DL_INDEX3;
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dlnew->flag = (dl_flag_accum & (DL_BACK_CURVE | DL_FRONT_CURVE));
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dlnew->rt = (dl_rt_accum & CU_SMOOTH);
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dlnew->col = colnr;
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dlnew->nr = totvert;
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dlnew->parts = tot;
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