Cleanup: Avoid possible NULL pointer error

In normal conditions, `gpf` always has a value, but better move inside the NULL checking.
This commit is contained in:
Antonio Vazquez 2022-01-18 13:44:27 +01:00 committed by Philipp Oeser
parent 6994f9a978
commit df5da16aa1
Notes: blender-bot 2023-02-14 06:00:51 +01:00
Referenced by issue #88449: Blender LTS: Maintenance Task 2.93
Referenced by issue #88449, Blender LTS: Maintenance Task 2.93
1 changed files with 3 additions and 2 deletions

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@ -476,9 +476,10 @@ bool ED_gpencil_anim_copybuf_paste(bAnimContext *ac, const short offset_mode)
/* get frame to copy data into (if no frame returned, then just ignore) */
gpf = BKE_gpencil_layer_frame_get(gpld, gpfs->framenum, GP_GETFRAME_ADD_NEW);
/* Ensure to use same keyframe type. */
gpf->key_type = gpfs->key_type;
if (gpf) {
/* Ensure to use same keyframe type. */
gpf->key_type = gpfs->key_type;
bGPDstroke *gps, *gpsn;
/* This should be the right frame... as it may be a pre-existing frame,