Cleanup: Avoid possible NULL pointer error
In normal conditions, `gpf` always has a value, but better move inside the NULL checking.
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blender-bot
2023-02-14 06:00:51 +01:00
Referenced by issue #88449: Blender LTS: Maintenance Task 2.93 Referenced by issue #88449, Blender LTS: Maintenance Task 2.93
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@ -476,9 +476,10 @@ bool ED_gpencil_anim_copybuf_paste(bAnimContext *ac, const short offset_mode)
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/* get frame to copy data into (if no frame returned, then just ignore) */
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gpf = BKE_gpencil_layer_frame_get(gpld, gpfs->framenum, GP_GETFRAME_ADD_NEW);
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/* Ensure to use same keyframe type. */
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gpf->key_type = gpfs->key_type;
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if (gpf) {
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/* Ensure to use same keyframe type. */
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gpf->key_type = gpfs->key_type;
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bGPDstroke *gps, *gpsn;
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/* This should be the right frame... as it may be a pre-existing frame,
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