Cleanup: redundant struct declarations
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f03c25bda8
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@ -31,7 +31,6 @@ extern "C" {
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struct Main;
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struct bContext;
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struct wmOperatorType;
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/* ed_util.c */
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void ED_editors_init_for_undo(struct Main *bmain);
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@ -27,12 +27,10 @@
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extern "C" {
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#endif
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struct Editing;
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struct ListBase;
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struct Main;
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struct Scene;
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struct Sequence;
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struct bSound;
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typedef enum eSeqTaskId {
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SEQ_TASK_MAIN_RENDER,
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@ -29,27 +29,10 @@ extern "C" {
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#include "DNA_scene_types.h"
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struct BlendDataReader;
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struct BlendLibReader;
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struct BlendWriter;
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struct Depsgraph;
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struct Editing;
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struct GPUOffScreen;
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struct GSet;
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struct ImBuf;
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struct Main;
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struct Mask;
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struct ReportList;
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struct Scene;
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struct SeqIndexBuildContext;
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struct Sequence;
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struct SequenceModifierData;
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struct SequencerToolSettings;
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struct Stereo3dFormat;
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struct StripElem;
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struct TextVars;
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struct bContext;
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struct bSound;
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/* RNA enums, just to be more readable */
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enum {
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@ -27,8 +27,6 @@
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extern "C" {
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#endif
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struct Editing;
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struct ListBase;
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struct Main;
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struct Scene;
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struct Sequence;
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