Cleanup: comment and semicolons

This commit is contained in:
Jacques Lucke 2020-04-22 14:16:45 +02:00
parent 8eeae02cb0
commit dfe22c2900
2 changed files with 5 additions and 5 deletions

View File

@ -81,7 +81,7 @@ node_tree_group_type = {
}
# generic node group items generator for shader, compositor and texture node groups
# generic node group items generator for shader, compositor, simulation and texture node groups
def node_group_items(context):
if context is None:
return

View File

@ -271,12 +271,12 @@ DefNode(SimulationNode, SIM_NODE_EMIT_PARTICLES, 0, "EMIT_P
DefNode(SimulationNode, SIM_NODE_TIME, def_sim_time, "TIME", Time, "Time", "")
DefNode(SimulationNode, SIM_NODE_PARTICLE_ATTRIBUTE, def_sim_particle_attribute, "PARTICLE_ATTRIBUTE", ParticleAttribute, "Particle Attribute", "")
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "");
DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "");
DefNode(FunctionNode, FN_NODE_SWITCH, def_fn_switch, "SWITCH", Switch, "Switch", "");
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
DefNode(FunctionNode, FN_NODE_SWITCH, def_fn_switch, "SWITCH", Switch, "Switch", "")
/* undefine macros */
#undef DefNode
/* clang-format on */
/* clang-format on */