Fix crash sliding effect sequence strips

Off by one error in array access.
This commit is contained in:
Campbell Barton 2020-12-15 16:11:41 +11:00
parent a05d98884a
commit e035d7301c
Notes: blender-bot 2023-02-14 06:46:23 +01:00
Referenced by issue #83216, Potential candidates for corrective releases
Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
1 changed files with 1 additions and 4 deletions

View File

@ -537,7 +537,7 @@ static int slip_add_sequences_recursive(
for (seq = seqbasep->first; seq; seq = seq->next) {
if (!do_trim || (!(seq->type & SEQ_TYPE_EFFECT) && (seq->flag & SELECT))) {
seq_array[offset + num_items] = seq;
trim[offset + num_items] = do_trim;
trim[offset + num_items] = do_trim && ((seq->type & SEQ_TYPE_EFFECT) == 0);
num_items++;
if (seq->type == SEQ_TYPE_META) {
@ -545,9 +545,6 @@ static int slip_add_sequences_recursive(
num_items += slip_add_sequences_recursive(
&seq->seqbase, seq_array, trim, num_items + offset, false);
}
else if (seq->type & SEQ_TYPE_EFFECT) {
trim[offset + num_items] = false;
}
}
}