UI: use vertical navigation buttons

This addresses crowding in the top right area of the view
with the existing header and tool header.

D5670 by @CandleComet
This commit is contained in:
Campbell Barton 2019-09-04 23:03:46 +10:00
parent 0381727663
commit e08dac5f06
2 changed files with 14 additions and 14 deletions

View File

@ -227,13 +227,13 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmGizmoGroup *g
int icon_mini_slot = 0;
gz = navgroup->gz_array[GZ_INDEX_ZOOM];
gz->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
gz->matrix_basis[3][1] = co[1];
gz->matrix_basis[3][0] = co[0];
gz->matrix_basis[3][1] = co[1] - (icon_offset_mini * icon_mini_slot++);
WM_gizmo_set_flag(gz, WM_GIZMO_HIDDEN, false);
gz = navgroup->gz_array[GZ_INDEX_MOVE];
gz->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
gz->matrix_basis[3][1] = co[1];
gz->matrix_basis[3][0] = co[0];
gz->matrix_basis[3][1] = co[1] - (icon_offset_mini * icon_mini_slot++);
WM_gizmo_set_flag(gz, WM_GIZMO_HIDDEN, false);
}

View File

@ -285,8 +285,8 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmGizmoGroup *g
}
const float co[2] = {
rect_visible->xmax - icon_offset_from_axis,
rect_visible->ymax - icon_offset_mini * 0.75f,
rect_visible->xmax - icon_offset_mini * 0.75f,
rect_visible->ymax - icon_offset_from_axis,
};
wmGizmo *gz;
@ -307,25 +307,25 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmGizmoGroup *g
if (show_navigate) {
int icon_mini_slot = 0;
gz = navgroup->gz_array[GZ_INDEX_ZOOM];
gz->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
gz->matrix_basis[3][1] = co[1];
gz->matrix_basis[3][0] = co[0];
gz->matrix_basis[3][1] = co[1] - (icon_offset_mini * icon_mini_slot++);
WM_gizmo_set_flag(gz, WM_GIZMO_HIDDEN, false);
gz = navgroup->gz_array[GZ_INDEX_MOVE];
gz->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
gz->matrix_basis[3][1] = co[1];
gz->matrix_basis[3][0] = co[0];
gz->matrix_basis[3][1] = co[1] - (icon_offset_mini * icon_mini_slot++);
WM_gizmo_set_flag(gz, WM_GIZMO_HIDDEN, false);
if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
gz = navgroup->gz_array[GZ_INDEX_CAMERA];
gz->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
gz->matrix_basis[3][1] = co[1];
gz->matrix_basis[3][0] = co[0];
gz->matrix_basis[3][1] = co[1] - (icon_offset_mini * icon_mini_slot++);
WM_gizmo_set_flag(gz, WM_GIZMO_HIDDEN, false);
if (navgroup->state.rv3d.is_camera == false) {
gz = navgroup->gz_array[rv3d->is_persp ? GZ_INDEX_PERSP : GZ_INDEX_ORTHO];
gz->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
gz->matrix_basis[3][1] = co[1];
gz->matrix_basis[3][0] = co[0];
gz->matrix_basis[3][1] = co[1] - (icon_offset_mini * icon_mini_slot++);
WM_gizmo_set_flag(gz, WM_GIZMO_HIDDEN, false);
}
}