Bevel: change 'adj' pattern to use subdivision.
This gets rid of a hacky way of setting the mesh coordinates at corners, which created overlaps in some cases. Also, special case a cube-like corner with all edges beveled, to snap to a sphere, giving more expected curvature in that case.
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blender-bot
2023-02-14 11:33:24 +01:00
Referenced by issue #37605, Bevel tool produces distorted geometry