Fix T75751 Overlay: Clipping Region crashes Blender
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blender-bot
2023-02-14 06:46:23 +01:00
Referenced by issue #75751, Clipping Region crashes Blender
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@ -233,10 +233,12 @@ GPUShader *OVERLAY_shader_background(void)
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GPUShader *OVERLAY_shader_clipbound(void)
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{
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OVERLAY_Shaders *sh_data = &e_data.sh_data[0];
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const GPUShaderConfigData *sh_cfg = &GPU_shader_cfg_data[0];
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if (!sh_data->clipbound) {
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sh_data->clipbound = GPU_shader_create_from_arrays({
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.vert = (const char *[]){datatoc_common_view_lib_glsl, datatoc_clipbound_vert_glsl, NULL},
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.frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL},
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.defs = (const char *[]){sh_cfg->def, NULL},
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});
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}
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return sh_data->clipbound;
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