Fix T79234: Material preview does not update
When changing the material while the properties editor temporarily isn't visible (e.g. because another editor is in full-screen or a different workspace is active), the preview wouldn't be updated on changes. Always trigger a material preview update on screen layout or editor type changes.
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blender-bot
2023-10-04 09:42:55 +02:00
Referenced by issue #79234, Materiel preview does not update
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@ -493,6 +493,10 @@ static void buttons_area_listener(wmWindow *UNUSED(win),
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if (wmn->data == ND_SPACE_PROPERTIES) {
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ED_area_tag_redraw(area);
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}
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else if (wmn->data == ND_SPACE_CHANGED) {
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ED_area_tag_redraw(area);
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sbuts->preview = 1;
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}
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break;
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case NC_ID:
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if (wmn->action == NA_RENAME) {
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@ -533,6 +537,12 @@ static void buttons_area_listener(wmWindow *UNUSED(win),
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sbuts->preview = 1;
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}
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break;
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case NC_SCREEN:
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if (wmn->data == ND_LAYOUTSET) {
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ED_area_tag_redraw(area);
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sbuts->preview = 1;
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}
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break;
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#ifdef WITH_FREESTYLE
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case NC_LINESTYLE:
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ED_area_tag_redraw(area);
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