Fix T79234: Material preview does not update

When changing the material while the properties editor temporarily isn't
visible (e.g. because another editor is in full-screen or a different
workspace is active), the preview wouldn't be updated on changes.

Always trigger a material preview update on screen layout or editor type
changes.
This commit is contained in:
Julian Eisel 2020-08-04 14:50:16 +02:00
parent 701a9d3917
commit e1a10b5e53
Notes: blender-bot 2023-10-04 09:42:55 +02:00
Referenced by issue #79234, Materiel preview does not update
1 changed files with 10 additions and 0 deletions

View File

@ -493,6 +493,10 @@ static void buttons_area_listener(wmWindow *UNUSED(win),
if (wmn->data == ND_SPACE_PROPERTIES) {
ED_area_tag_redraw(area);
}
else if (wmn->data == ND_SPACE_CHANGED) {
ED_area_tag_redraw(area);
sbuts->preview = 1;
}
break;
case NC_ID:
if (wmn->action == NA_RENAME) {
@ -533,6 +537,12 @@ static void buttons_area_listener(wmWindow *UNUSED(win),
sbuts->preview = 1;
}
break;
case NC_SCREEN:
if (wmn->data == ND_LAYOUTSET) {
ED_area_tag_redraw(area);
sbuts->preview = 1;
}
break;
#ifdef WITH_FREESTYLE
case NC_LINESTYLE:
ED_area_tag_redraw(area);