Cleanup: Use rcti marking dirty regions when texture painting.

Dirty regions when painting are not using rcti. Meaning less
understandable code. Found issue when refactoring the image_gpu partial
update. In a future change gpu partial update API will be using rcti
also what makes the code even cleaner.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D13260
This commit is contained in:
Jeroen Bakker 2021-12-07 10:14:27 +01:00 committed by Jeroen Bakker
parent 1de3636624
commit e2f0b4a0cb
5 changed files with 42 additions and 49 deletions

View File

@ -48,6 +48,7 @@ void BLI_rcti_init_minmax(struct rcti *rect);
void BLI_rctf_init_minmax(struct rctf *rect);
void BLI_rcti_do_minmax_v(struct rcti *rect, const int xy[2]);
void BLI_rctf_do_minmax_v(struct rctf *rect, const float xy[2]);
void BLI_rcti_do_minmax_rcti(struct rcti *rect, const struct rcti *other);
void BLI_rctf_transform_pt_v(const rctf *dst,
const rctf *src,

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@ -30,6 +30,7 @@
#include <float.h>
#include <limits.h>
#include "BLI_math_base.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
@ -541,6 +542,14 @@ void BLI_rcti_do_minmax_v(rcti *rect, const int xy[2])
}
}
void BLI_rcti_do_minmax_rcti(rcti *rect, const rcti *other)
{
rect->xmin = min_ii(rect->xmin, other->xmin);
rect->xmax = max_ii(rect->xmax, other->xmax);
rect->ymin = min_ii(rect->ymin, other->ymin);
rect->ymax = max_ii(rect->ymax, other->ymax);
}
void BLI_rctf_do_minmax_v(rctf *rect, const float xy[2])
{
if (xy[0] < rect->xmin) {

View File

@ -87,7 +87,7 @@
* Maybe it should be exposed as part of the paint operation,
* but for now just give a public interface.
*/
static ImagePaintPartialRedraw imapaintpartial = {0, 0, 0, 0, 0};
static ImagePaintPartialRedraw imapaintpartial = {{0}};
ImagePaintPartialRedraw *get_imapaintpartial(void)
{
@ -103,7 +103,7 @@ void set_imapaintpartial(struct ImagePaintPartialRedraw *ippr)
void ED_imapaint_clear_partial_redraw(void)
{
memset(&imapaintpartial, 0, sizeof(imapaintpartial));
BLI_rcti_init_minmax(&imapaintpartial.dirty_region);
}
void imapaint_region_tiles(
@ -132,19 +132,9 @@ void ED_imapaint_dirty_region(
return;
}
if (!imapaintpartial.enabled) {
imapaintpartial.x1 = x;
imapaintpartial.y1 = y;
imapaintpartial.x2 = x + w;
imapaintpartial.y2 = y + h;
imapaintpartial.enabled = 1;
}
else {
imapaintpartial.x1 = min_ii(imapaintpartial.x1, x);
imapaintpartial.y1 = min_ii(imapaintpartial.y1, y);
imapaintpartial.x2 = max_ii(imapaintpartial.x2, x + w);
imapaintpartial.y2 = max_ii(imapaintpartial.y2, y + h);
}
rcti rect_to_merge;
BLI_rcti_init(&rect_to_merge, x, x + w, y, y + h);
BLI_rcti_do_minmax_rcti(&imapaintpartial.dirty_region, &rect_to_merge);
imapaint_region_tiles(ibuf, x, y, w, h, &tilex, &tiley, &tilew, &tileh);
@ -167,23 +157,27 @@ void ED_imapaint_dirty_region(
void imapaint_image_update(
SpaceImage *sima, Image *image, ImBuf *ibuf, ImageUser *iuser, short texpaint)
{
if (imapaintpartial.x1 != imapaintpartial.x2 && imapaintpartial.y1 != imapaintpartial.y2) {
IMB_partial_display_buffer_update_delayed(
ibuf, imapaintpartial.x1, imapaintpartial.y1, imapaintpartial.x2, imapaintpartial.y2);
if (BLI_rcti_is_empty(&imapaintpartial.dirty_region)) {
return;
}
if (ibuf->mipmap[0]) {
ibuf->userflags |= IB_MIPMAP_INVALID;
}
IMB_partial_display_buffer_update_delayed(ibuf,
imapaintpartial.dirty_region.xmin,
imapaintpartial.dirty_region.ymin,
imapaintpartial.dirty_region.xmax,
imapaintpartial.dirty_region.ymax);
/* TODO: should set_tpage create ->rect? */
if (texpaint || (sima && sima->lock)) {
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
if (w && h) {
/* Testing with partial update in uv editor too */
BKE_image_update_gputexture(image, iuser, imapaintpartial.x1, imapaintpartial.y1, w, h);
}
const int w = BLI_rcti_size_x(&imapaintpartial.dirty_region);
const int h = BLI_rcti_size_y(&imapaintpartial.dirty_region);
/* Testing with partial update in uv editor too */
BKE_image_update_gputexture(
image, iuser, imapaintpartial.dirty_region.xmin, imapaintpartial.dirty_region.ymin, w, h);
}
}

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@ -4649,13 +4649,7 @@ static void project_paint_end(ProjPaintState *ps)
/* 1 = an undo, -1 is a redo. */
static void partial_redraw_single_init(ImagePaintPartialRedraw *pr)
{
pr->x1 = INT_MAX;
pr->y1 = INT_MAX;
pr->x2 = -1;
pr->y2 = -1;
pr->enabled = 1;
BLI_rcti_init_minmax(&pr->dirty_region);
}
static void partial_redraw_array_init(ImagePaintPartialRedraw *pr)
@ -4671,16 +4665,11 @@ static bool partial_redraw_array_merge(ImagePaintPartialRedraw *pr,
ImagePaintPartialRedraw *pr_other,
int tot)
{
bool touch = 0;
bool touch = false;
while (tot--) {
pr->x1 = min_ii(pr->x1, pr_other->x1);
pr->y1 = min_ii(pr->y1, pr_other->y1);
pr->x2 = max_ii(pr->x2, pr_other->x2);
pr->y2 = max_ii(pr->y2, pr_other->y2);
if (pr->x2 != -1) {
touch = 1;
BLI_rcti_do_minmax_rcti(&pr->dirty_region, &pr_other->dirty_region);
if (!BLI_rcti_is_empty(&pr->dirty_region)) {
touch = true;
}
pr++;
@ -4703,7 +4692,7 @@ static bool project_image_refresh_tagged(ProjPaintState *ps)
/* look over each bound cell */
for (i = 0; i < PROJ_BOUNDBOX_SQUARED; i++) {
pr = &(projIma->partRedrawRect[i]);
if (pr->x2 != -1) { /* TODO: use 'enabled' ? */
if (BLI_rcti_is_valid(&pr->dirty_region)) {
set_imapaintpartial(pr);
imapaint_image_update(NULL, projIma->ima, projIma->ibuf, &projIma->iuser, true);
redraw = 1;
@ -5117,11 +5106,10 @@ static void do_projectpaint_mask_f(ProjPaintState *ps, ProjPixel *projPixel, flo
static void image_paint_partial_redraw_expand(ImagePaintPartialRedraw *cell,
const ProjPixel *projPixel)
{
cell->x1 = min_ii(cell->x1, (int)projPixel->x_px);
cell->y1 = min_ii(cell->y1, (int)projPixel->y_px);
cell->x2 = max_ii(cell->x2, (int)projPixel->x_px + 1);
cell->y2 = max_ii(cell->y2, (int)projPixel->y_px + 1);
rcti rect_to_add;
BLI_rcti_init(
&rect_to_add, projPixel->x_px, projPixel->x_px + 1, projPixel->y_px, projPixel->y_px + 1);
BLI_rcti_do_minmax_rcti(&cell->dirty_region, &rect_to_add);
}
static void copy_original_alpha_channel(ProjPixel *pixel, bool is_floatbuf)

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@ -24,6 +24,9 @@
#pragma once
#include "BKE_paint.h"
#include "BLI_rect.h"
#include "DNA_scene_types.h"
#ifdef __cplusplus
@ -45,7 +48,6 @@ struct Scene;
struct VPaint;
struct ViewContext;
struct bContext;
struct rcti;
struct wmEvent;
struct wmKeyConfig;
struct wmOperator;
@ -180,8 +182,7 @@ void ED_vpaint_proj_handle_free(struct VertProjHandle *vp_handle);
/* paint_image.c */
typedef struct ImagePaintPartialRedraw {
int x1, y1, x2, y2; /* XXX, could use 'rcti' */
int enabled;
rcti dirty_region;
} ImagePaintPartialRedraw;
bool image_texture_paint_poll(struct bContext *C);