Tests: measure time per frame in animation performance benchmark
Instead of a fixed number of frames, so that benchmarking takes about the same time on any machine.
This commit is contained in:
parent
3b8d702a2f
commit
e43ecca016
|
@ -9,14 +9,20 @@ def _run(args):
|
|||
import time
|
||||
|
||||
start_time = time.time()
|
||||
elapsed_time = 0.0
|
||||
num_frames = 0
|
||||
|
||||
scene = bpy.context.scene
|
||||
for i in range(scene.frame_start, scene.frame_end):
|
||||
scene.frame_set(scene.frame_start)
|
||||
while elapsed_time < 10.0:
|
||||
scene = bpy.context.scene
|
||||
for i in range(scene.frame_start, scene.frame_end + 1):
|
||||
scene.frame_set(i)
|
||||
|
||||
elapsed_time = time.time() - start_time
|
||||
num_frames += scene.frame_end + 1 - scene.frame_start
|
||||
elapsed_time = time.time() - start_time
|
||||
|
||||
result = {'time': elapsed_time}
|
||||
time_per_frame = elapsed_time / num_frames
|
||||
|
||||
result = {'time': time_per_frame}
|
||||
return result
|
||||
|
||||
|
||||
|
@ -32,10 +38,10 @@ class AnimationTest(api.Test):
|
|||
|
||||
def run(self, env, device_id):
|
||||
args = {}
|
||||
result, _ = env.run_in_blender(_run, args)
|
||||
result, _ = env.run_in_blender(_run, args, [self.filepath])
|
||||
return result
|
||||
|
||||
|
||||
def generate(env):
|
||||
filepaths = env.find_blend_files('animation')
|
||||
filepaths = env.find_blend_files('animation/*')
|
||||
return [AnimationTest(filepath) for filepath in filepaths]
|
||||
|
|
Loading…
Reference in New Issue