Fix T76916: Cycles missing deform motion blur for shape key + subdiv modifier
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blender-bot
2023-02-14 02:13:08 +01:00
Referenced by issue #76916, No deformation motion blur with subdivision modifier
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@ -3876,6 +3876,10 @@ bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_chi
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* cases false positives are hard to avoid (shape keys for example) */
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int BKE_object_is_modified(Scene *scene, Object *ob)
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{
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/* Always test on original object since evaluated object may no longer
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* have shape keys or modifiers that were used to evaluate it. */
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ob = DEG_get_original_object(ob);
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int flag = 0;
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if (BKE_key_from_object(ob)) {
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@ -4006,6 +4010,10 @@ static bool modifiers_has_animation_check(const Object *ob)
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* and we can still if there was actual deformation afterwards */
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int BKE_object_is_deform_modified(Scene *scene, Object *ob)
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{
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/* Always test on original object since evaluated object may no longer
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* have shape keys or modifiers that were used to evaluate it. */
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ob = DEG_get_original_object(ob);
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ModifierData *md;
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VirtualModifierData virtualModifierData;
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int flag = 0;
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