Add patchset to recent Carve changes

In the future i'd rather have this reported to an
upstream instead of adding local changes. It's really
easy to override this changes if patchset is not added
and this is to be fixed in upstream. Also the function
was never used so it was rather totally harmless warning
for us.
This commit is contained in:
Sergey Sharybin 2014-06-11 13:13:36 +06:00
parent bd43ac04a5
commit e53c00a2db
Notes: blender-bot 2023-02-14 10:30:42 +01:00
Referenced by issue #40800, If Viewport shading is 'Rendered', B3D crashes after browsing to file for texture node and connecting to any shader node.
Referenced by issue #40580, Generated (ORCO) texture mapping is wrong
Referenced by issue #40581, Wrong texture mapping in render preview
2 changed files with 13 additions and 0 deletions

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@ -0,0 +1,12 @@
diff -r e82d852e4fb0 include/carve/mesh_simplify.hpp
--- a/include/carve/mesh_simplify.hpp Wed Jan 15 13:16:14 2014 +1100
+++ b/include/carve/mesh_simplify.hpp Wed Jun 11 13:13:09 2014 +0600
@@ -1414,7 +1414,7 @@
size_t removeLowVolumeManifolds(meshset_t *meshset, double min_abs_volume) {
- size_t n_removed;
+ size_t n_removed = 0;
for (size_t i = 0; i < meshset->meshes.size(); ++i) {
if (fabs(meshset->meshes[i]->volume()) < min_abs_volume) {
delete meshset->meshes[i];

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@ -7,6 +7,7 @@ clang_is_heap_fix.patch
strict_flags.patch
interpolator_reorder.patch
mesh_simplify_dissolve_edges.patch
mesh_simplify_uninitialized_var.patch
memory_leak_fix.patch
msvc_fix.patch
face_hole_merge_workaround.patch