Add patchset to recent Carve changes
In the future i'd rather have this reported to an upstream instead of adding local changes. It's really easy to override this changes if patchset is not added and this is to be fixed in upstream. Also the function was never used so it was rather totally harmless warning for us.
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blender-bot
2023-02-14 10:30:42 +01:00
Referenced by issue #40800, If Viewport shading is 'Rendered', B3D crashes after browsing to file for texture node and connecting to any shader node. Referenced by issue #40580, Generated (ORCO) texture mapping is wrong Referenced by issue #40581, Wrong texture mapping in render preview
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@ -0,0 +1,12 @@
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diff -r e82d852e4fb0 include/carve/mesh_simplify.hpp
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--- a/include/carve/mesh_simplify.hpp Wed Jan 15 13:16:14 2014 +1100
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+++ b/include/carve/mesh_simplify.hpp Wed Jun 11 13:13:09 2014 +0600
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@@ -1414,7 +1414,7 @@
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size_t removeLowVolumeManifolds(meshset_t *meshset, double min_abs_volume) {
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- size_t n_removed;
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+ size_t n_removed = 0;
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for (size_t i = 0; i < meshset->meshes.size(); ++i) {
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if (fabs(meshset->meshes[i]->volume()) < min_abs_volume) {
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delete meshset->meshes[i];
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@ -7,6 +7,7 @@ clang_is_heap_fix.patch
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strict_flags.patch
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interpolator_reorder.patch
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mesh_simplify_dissolve_edges.patch
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mesh_simplify_uninitialized_var.patch
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memory_leak_fix.patch
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msvc_fix.patch
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face_hole_merge_workaround.patch
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