Cleanup: Use const variables in node tree drawing

This commit is contained in:
Hans Goudey 2023-01-02 17:37:26 -05:00
parent 13ad68d100
commit e550d8c8fd
1 changed files with 42 additions and 25 deletions

View File

@ -271,7 +271,7 @@ void node_sort(bNodeTree &ntree)
}
}
static Array<uiBlock *> node_uiblocks_init(const bContext &C, Span<bNode *> nodes)
static Array<uiBlock *> node_uiblocks_init(const bContext &C, const Span<bNode *> nodes)
{
Array<uiBlock *> blocks(nodes.size());
/* Add node uiBlocks in drawing order - prevents events going to overlapping nodes. */
@ -316,7 +316,7 @@ float2 node_from_view(const bNode &node, const float2 &co)
* Based on settings and sockets in node, set drawing rect info.
*/
static void node_update_basis(const bContext &C,
TreeDrawContext & /*tree_draw_ctx*/,
const TreeDrawContext & /*tree_draw_ctx*/,
bNodeTree &ntree,
bNode &node,
uiBlock &block)
@ -782,7 +782,8 @@ void node_socket_color_get(const bContext &C,
{
PointerRNA ptr;
BLI_assert(RNA_struct_is_a(node_ptr.type, &RNA_Node));
RNA_pointer_create((ID *)&ntree, &RNA_NodeSocket, &const_cast<bNodeSocket &>(sock), &ptr);
RNA_pointer_create(
&const_cast<ID &>(ntree.id), &RNA_NodeSocket, &const_cast<bNodeSocket &>(sock), &ptr);
sock.typeinfo->draw_color((bContext *)&C, &ptr, &node_ptr, r_color);
}
@ -1169,10 +1170,10 @@ void node_socket_add_tooltip(const bNodeTree &ntree, const bNodeSocket &sock, ui
}
static void node_socket_draw_nested(const bContext &C,
bNodeTree &ntree,
const bNodeTree &ntree,
PointerRNA &node_ptr,
uiBlock &block,
bNodeSocket &sock,
const bNodeSocket &sock,
const uint pos_id,
const uint col_id,
const uint shape_id,
@ -1367,11 +1368,13 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv)
/* Common handle function for operator buttons that need to select the node first. */
static void node_toggle_button_cb(bContext *C, void *node_argv, void *op_argv)
{
bNode *node = (bNode *)node_argv;
SpaceNode &snode = *CTX_wm_space_node(C);
bNodeTree &node_tree = *snode.edittree;
bNode &node = *node_tree.node_by_id(POINTER_AS_INT(node_argv));
const char *opname = (const char *)op_argv;
/* Select & activate only the button's node. */
node_select_single(*C, *node);
node_select_single(*C, node);
WM_operator_name_call(C, opname, WM_OP_INVOKE_DEFAULT, nullptr, nullptr);
}
@ -1388,8 +1391,8 @@ static void node_draw_shadow(const SpaceNode &snode,
static void node_draw_sockets(const View2D &v2d,
const bContext &C,
bNodeTree &ntree,
bNode &node,
const bNodeTree &ntree,
const bNode &node,
uiBlock &block,
const bool draw_outputs,
const bool select_all)
@ -1402,7 +1405,8 @@ static void node_draw_sockets(const View2D &v2d,
}
PointerRNA node_ptr;
RNA_pointer_create((ID *)&ntree, &RNA_Node, &node, &node_ptr);
RNA_pointer_create(
&const_cast<ID &>(ntree.id), &RNA_Node, &const_cast<bNode &>(node), &node_ptr);
bool selected = false;
@ -1659,7 +1663,7 @@ static char *node_errors_tooltip_fn(bContext * /*C*/, void *argN, const char * /
#define NODE_HEADER_ICON_SIZE (0.8f * U.widget_unit)
static void node_add_unsupported_compositor_operation_error_message_button(bNode &node,
static void node_add_unsupported_compositor_operation_error_message_button(const bNode &node,
uiBlock &block,
const rctf &rect,
float &icon_offset)
@ -1683,8 +1687,8 @@ static void node_add_unsupported_compositor_operation_error_message_button(bNode
UI_block_emboss_set(&block, UI_EMBOSS);
}
static void node_add_error_message_button(TreeDrawContext &tree_draw_ctx,
bNode &node,
static void node_add_error_message_button(const TreeDrawContext &tree_draw_ctx,
const bNode &node,
uiBlock &block,
const rctf &rect,
float &icon_offset)
@ -1733,7 +1737,7 @@ static void node_add_error_message_button(TreeDrawContext &tree_draw_ctx,
}
static std::optional<std::chrono::nanoseconds> node_get_execution_time(
TreeDrawContext &tree_draw_ctx, const bNodeTree &ntree, const bNode &node)
const TreeDrawContext &tree_draw_ctx, const bNodeTree &ntree, const bNode &node)
{
const geo_log::GeoTreeLog *tree_log = tree_draw_ctx.geo_tree_log;
if (tree_log == nullptr) {
@ -2092,7 +2096,7 @@ static void node_draw_basis(const bContext &C,
const View2D &v2d,
const SpaceNode &snode,
bNodeTree &ntree,
bNode &node,
const bNode &node,
uiBlock &block,
bNodeInstanceKey key)
{
@ -2159,7 +2163,10 @@ static void node_draw_basis(const bContext &C,
0,
0,
"");
UI_but_func_set(but, node_toggle_button_cb, &node, (void *)"NODE_OT_preview_toggle");
UI_but_func_set(but,
node_toggle_button_cb,
POINTER_FROM_INT(node.identifier),
(void *)"NODE_OT_preview_toggle");
/* XXX this does not work when node is activated and the operator called right afterwards,
* since active ID is not updated yet (needs to process the notifier).
* This can only work as visual indicator! */
@ -2185,7 +2192,10 @@ static void node_draw_basis(const bContext &C,
0,
0,
"");
UI_but_func_set(but, node_toggle_button_cb, &node, (void *)"NODE_OT_group_edit");
UI_but_func_set(but,
node_toggle_button_cb,
POINTER_FROM_INT(node.identifier),
(void *)"NODE_OT_group_edit");
if (node.id) {
UI_but_icon_indicator_number_set(but, ID_REAL_USERS(node.id));
}
@ -2230,7 +2240,8 @@ static void node_draw_basis(const bContext &C,
"");
/* Selection implicitly activates the node. */
const char *operator_idname = is_active ? "NODE_OT_deactivate_viewer" : "NODE_OT_select";
UI_but_func_set(but, node_toggle_button_cb, &node, (void *)operator_idname);
UI_but_func_set(
but, node_toggle_button_cb, POINTER_FROM_INT(node.identifier), (void *)operator_idname);
UI_block_emboss_set(&block, UI_EMBOSS);
}
@ -2264,7 +2275,10 @@ static void node_draw_basis(const bContext &C,
0.0f,
"");
UI_but_func_set(but, node_toggle_button_cb, &node, (void *)"NODE_OT_hide_toggle");
UI_but_func_set(but,
node_toggle_button_cb,
POINTER_FROM_INT(node.identifier),
(void *)"NODE_OT_hide_toggle");
UI_block_emboss_set(&block, UI_EMBOSS);
}
@ -2492,7 +2506,10 @@ static void node_draw_hidden(const bContext &C,
0.0f,
"");
UI_but_func_set(but, node_toggle_button_cb, &node, (void *)"NODE_OT_hide_toggle");
UI_but_func_set(but,
node_toggle_button_cb,
POINTER_FROM_INT(node.identifier),
(void *)"NODE_OT_hide_toggle");
UI_block_emboss_set(&block, UI_EMBOSS);
}
@ -3027,14 +3044,14 @@ static void node_draw_nodetree(const bContext &C,
GPU_blend(GPU_BLEND_ALPHA);
nodelink_batch_start(snode);
LISTBASE_FOREACH (bNodeLink *, link, &ntree.links) {
LISTBASE_FOREACH (const bNodeLink *, link, &ntree.links) {
if (!nodeLinkIsHidden(link) && !nodeLinkIsSelected(link)) {
node_draw_link(C, region.v2d, snode, *link, false);
}
}
/* Draw selected node links after the unselected ones, so they are shown on top. */
LISTBASE_FOREACH (bNodeLink *, link, &ntree.links) {
LISTBASE_FOREACH (const bNodeLink *, link, &ntree.links) {
if (!nodeLinkIsHidden(link) && nodeLinkIsSelected(link)) {
node_draw_link(C, region.v2d, snode, *link, true);
}
@ -3112,9 +3129,9 @@ static bool realtime_compositor_is_in_use(const bContext &context)
}
const Main *main = CTX_data_main(&context);
LISTBASE_FOREACH (bScreen *, screen, &main->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
LISTBASE_FOREACH (const bScreen *, screen, &main->screens) {
LISTBASE_FOREACH (const ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (const SpaceLink *, space, &area->spacedata) {
if (space->spacetype != SPACE_VIEW3D) {
continue;
}