Keymap: add context menus for paint modes
These are place-holders with only a few items in each, as with the rest of the context menus they need to be populated & organized. Weight Paint 'weight' shortcut has been changed from W to Ctrl-F, to co-exist w/ the context menu shortcut.
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@ -3565,7 +3565,7 @@ def _template_paint_radial_control(paint, rotation=False, secondary_rotation=Fal
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return items
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def km_image_paint(_params):
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def km_image_paint(params):
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items = []
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keymap = (
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"Image Paint",
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@ -3605,12 +3605,13 @@ def km_image_paint(_params):
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op_menu("VIEW3D_MT_angle_control", {"type": 'R', "value": 'PRESS'}),
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("wm.context_menu_enum", {"type": 'E', "value": 'PRESS'},
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{"properties": [("data_path", 'tool_settings.image_paint.brush.stroke_method')]}),
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op_menu("VIEW3D_MT_paint_texture_specials", params.context_menu_event),
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])
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return keymap
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def km_vertex_paint(_params):
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def km_vertex_paint(params):
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items = []
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keymap = (
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"Vertex Paint",
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@ -3647,6 +3648,7 @@ def km_vertex_paint(_params):
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op_menu("VIEW3D_MT_angle_control", {"type": 'R', "value": 'PRESS'}),
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("wm.context_menu_enum", {"type": 'E', "value": 'PRESS'},
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{"properties": [("data_path", 'tool_settings.vertex_paint.brush.stroke_method')]}),
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op_menu("VIEW3D_MT_paint_vertex_specials", params.context_menu_event),
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])
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return keymap
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@ -3674,7 +3676,7 @@ def km_weight_paint(params):
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("brush.scale_size", {"type": 'RIGHT_BRACKET', "value": 'PRESS'},
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{"properties": [("scalar", 1.0 / 0.9)]}),
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*_template_paint_radial_control("weight_paint"),
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("wm.radial_control", {"type": 'W', "value": 'PRESS'},
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("wm.radial_control", {"type": 'F', "value": 'PRESS', "ctrl": True},
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radial_control_properties("weight_paint", 'weight', 'use_unified_weight')),
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("wm.context_menu_enum", {"type": 'E', "value": 'PRESS'},
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{"properties": [("data_path", 'tool_settings.vertex_paint.brush.stroke_method')]}),
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@ -3684,6 +3686,7 @@ def km_weight_paint(params):
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{"properties": [("data_path", 'weight_paint_object.data.use_paint_mask_vertex')]}),
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("wm.context_toggle", {"type": 'S', "value": 'PRESS', "shift": True},
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{"properties": [("data_path", 'tool_settings.weight_paint.brush.use_smooth_stroke')]}),
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op_menu("VIEW3D_MT_paint_weight_specials", params.context_menu_event),
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])
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if params.select_mouse == 'LEFTMOUSE':
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@ -3695,7 +3698,7 @@ def km_weight_paint(params):
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return keymap
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def km_sculpt(_params):
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def km_sculpt(params):
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items = []
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keymap = (
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"Sculpt",
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@ -3783,6 +3786,7 @@ def km_sculpt(_params):
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("wm.context_toggle", {"type": 'S', "value": 'PRESS', "shift": True},
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{"properties": [("data_path", 'tool_settings.sculpt.brush.use_smooth_stroke')]}),
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op_menu("VIEW3D_MT_angle_control", {"type": 'R', "value": 'PRESS'}),
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op_menu("VIEW3D_MT_sculpt_specials", params.context_menu_event),
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])
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return keymap
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@ -2244,6 +2244,26 @@ class VIEW3D_MT_paint_vertex(Menu):
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layout.operator("paint.vertex_color_brightness_contrast", text="Bright/Contrast")
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class VIEW3D_MT_paint_vertex_specials(Menu):
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bl_label = "Vertex Paint Context Menu"
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def draw(self, context):
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layout = self.layout
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# TODO: populate with useful items.
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layout.operator("paint.vertex_color_set")
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layout.separator()
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layout.operator("paint.vertex_color_smooth")
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class VIEW3D_MT_paint_texture_specials(Menu):
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bl_label = "Texture Paint Context Menu"
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def draw(self, context):
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layout = self.layout
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# TODO: populate with useful items.
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layout.operator("image.save_dirty")
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class VIEW3D_MT_hook(Menu):
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bl_label = "Hooks"
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@ -2341,6 +2361,19 @@ class VIEW3D_MT_paint_weight(Menu):
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self.draw_generic(self.layout, is_editmode=False)
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class VIEW3D_MT_paint_weight_specials(Menu):
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bl_label = "Weights Context Menu"
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def draw(self, context):
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layout = self.layout
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# TODO: populate with useful items.
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layout.operator("paint.weight_set")
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layout.separator()
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layout.operator("object.vertex_group_normalize", text="Normalize")
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layout.operator("object.vertex_group_clean", text="Clean")
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layout.operator("object.vertex_group_smooth", text="Smooth")
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class VIEW3D_MT_sculpt(Menu):
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bl_label = "Sculpt"
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@ -2374,6 +2407,16 @@ class VIEW3D_MT_sculpt(Menu):
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layout.prop(sculpt, "show_mask")
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class VIEW3D_MT_sculpt_specials(Menu):
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bl_label = "Sculpt Context Menu"
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def draw(self, context):
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layout = self.layout
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# TODO: populate with useful items.
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layout.operator("object.shade_smooth")
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layout.operator("object.shade_flat")
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class VIEW3D_MT_hide_mask(Menu):
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bl_label = "Hide/Mask"
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@ -5753,10 +5796,14 @@ classes = (
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VIEW3D_MT_brush,
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VIEW3D_MT_brush_paint_modes,
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VIEW3D_MT_paint_vertex,
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VIEW3D_MT_paint_vertex_specials,
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VIEW3D_MT_paint_texture_specials,
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VIEW3D_MT_hook,
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VIEW3D_MT_vertex_group,
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VIEW3D_MT_paint_weight,
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VIEW3D_MT_paint_weight_specials,
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VIEW3D_MT_sculpt,
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VIEW3D_MT_sculpt_specials,
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VIEW3D_MT_hide_mask,
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VIEW3D_MT_particle,
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VIEW3D_MT_particle_specials,
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