Cleanup: quiet warnings including RE_pipeline.h directly
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blender-bot
2023-02-14 05:28:01 +01:00
Referenced by issue #95663, Texture paint: Artifacts on using fill tool
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@ -31,6 +31,7 @@ struct Image;
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struct ImageFormatData;
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struct Main;
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struct Object;
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struct ImBuf;
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struct RenderData;
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struct RenderResult;
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struct ReportList;
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@ -209,7 +210,7 @@ void RE_FreeAllPersistentData(void);
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/**
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* Free persistent render data, optionally only for the given scene.
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*/
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void RE_FreePersistentData(const Scene *scene);
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void RE_FreePersistentData(const struct Scene *scene);
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/**
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* Get results and statistics.
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