Cleanup: Use C++ Array type

This commit is contained in:
Hans Goudey 2022-04-17 13:30:30 -05:00
parent b9f1b64801
commit e88807e71c
1 changed files with 4 additions and 7 deletions

View File

@ -16,7 +16,7 @@
#include "DNA_workspace_types.h"
#include "DNA_world_types.h"
#include "BLI_alloca.h"
#include "BLI_array.hh"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_threads.h"
@ -48,6 +48,7 @@
#include "node_shader_util.hh"
#include "node_util.h"
using blender::Array;
using blender::Vector;
static bool shader_tree_poll(const bContext *C, bNodeTreeType *UNUSED(treetype))
@ -570,8 +571,7 @@ static bNode *ntree_shader_copy_branch(bNodeTree *ntree,
iter_data.node_count = 1;
nodeChainIterBackwards(ntree, start_node, ntree_branch_count_and_tag_nodes, &iter_data, 1);
/* Make a full copy of the branch */
bNode **nodes_copy = static_cast<bNode **>(
MEM_mallocN(sizeof(bNode *) * iter_data.node_count, __func__));
Array<bNode *> nodes_copy(iter_data.node_count);
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->tmp_flag >= 0) {
int id = node->tmp_flag;
@ -604,7 +604,6 @@ static bNode *ntree_shader_copy_branch(bNodeTree *ntree,
}
}
bNode *start_node_copy = nodes_copy[start_node->tmp_flag];
MEM_freeN(nodes_copy);
return start_node_copy;
}
@ -705,7 +704,7 @@ static void ntree_shader_weight_tree_invert(bNodeTree *ntree, bNode *output_node
int node_count = 1;
nodeChainIterBackwards(ntree, output_node, ntree_weight_tree_tag_nodes, &node_count, 0);
/* Make a mirror copy of the weight tree. */
bNode **nodes_copy = static_cast<bNode **>(MEM_mallocN(sizeof(bNode *) * node_count, __func__));
Array<bNode *> nodes_copy(node_count);
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->tmp_flag >= 0) {
int id = node->tmp_flag;
@ -909,8 +908,6 @@ static void ntree_shader_weight_tree_invert(bNodeTree *ntree, bNode *output_node
ntree, thickness_link->fromnode, thickness_link->fromsock, output_node, thickness_output);
}
BKE_ntree_update_main_tree(G.main, ntree, nullptr);
MEM_freeN(nodes_copy);
}
static bool closure_node_filter(const bNode *node)