OpenGL: double width lines is no-longer apple-only
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@ -35,16 +35,9 @@
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#include "GPU_glew.h"
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#ifdef __APPLE__
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/* hacking pointsize and linewidth */
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# define glPointSize(f) glPointSize(U.pixelsize * (f))
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# define glLineWidth(f) glLineWidth(U.pixelsize * (f))
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#else
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/* avoid include mismatch by referencing 'U' from both */
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# define glPointSize(f) glPointSize(((void)U.pixelsize, (f)))
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# define glLineWidth(f) glLineWidth(((void)U.pixelsize, (f)))
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#endif
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#define glPointSize(f) glPointSize(U.pixelsize * (f))
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#define glLineWidth(f) glLineWidth(U.pixelsize * (f))
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/*
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* these should be phased out. cpack should be replaced in
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