OpenGL: double width lines is no-longer apple-only

This commit is contained in:
Campbell Barton 2014-11-01 16:16:46 +01:00
parent 5b93c6e6f3
commit e8b8ee7d28
1 changed files with 2 additions and 9 deletions

View File

@ -35,16 +35,9 @@
#include "GPU_glew.h"
#ifdef __APPLE__
/* hacking pointsize and linewidth */
# define glPointSize(f) glPointSize(U.pixelsize * (f))
# define glLineWidth(f) glLineWidth(U.pixelsize * (f))
#else
/* avoid include mismatch by referencing 'U' from both */
# define glPointSize(f) glPointSize(((void)U.pixelsize, (f)))
# define glLineWidth(f) glLineWidth(((void)U.pixelsize, (f)))
#endif
#define glPointSize(f) glPointSize(U.pixelsize * (f))
#define glLineWidth(f) glLineWidth(U.pixelsize * (f))
/*
* these should be phased out. cpack should be replaced in