Fix T96207: wrong default value of Principled BSDF specular tint
Contributed by MysteryPancake. Differential Revision: https://developer.blender.org/D14256
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blender-bot
2023-02-14 10:21:10 +01:00
Referenced by issue #96207, Principled BSDF - Specular Tint default value at 0.5
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@ -59,7 +59,7 @@ static void node_declare(NodeDeclarationBuilder &b)
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.max(1.0f)
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.subtype(PROP_FACTOR);
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b.add_input<decl::Float>(N_("Specular Tint"))
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.default_value(0.5f)
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.default_value(0.0f)
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.min(0.0f)
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.max(1.0f)
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.subtype(PROP_FACTOR);
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