UI: move "use_select_nearest_on_first_click" into it's own panel

Add a new panel called "Tweaks" so we can get feedback from users
about minor tweaks to behavior as exposing these minor changes.

Currently this only has a single item in it, however we may want to
get feedback from users about small changes in the future so I'd
prefer to have a place to list these kinds of options.

Ref D14542
This commit is contained in:
Campbell Barton 2022-04-04 17:25:19 +10:00
parent 521fab080b
commit e994b72812
1 changed files with 12 additions and 1 deletions

View File

@ -2262,7 +2262,6 @@ class USERPREF_PT_experimental_new_features(ExperimentalPanel, Panel):
({"property": "use_sculpt_vertex_colors"}, "T71947"),
({"property": "use_sculpt_tools_tilt"}, "T82877"),
({"property": "use_sculpt_texture_paint"}, "T96225"),
({"property": "use_select_nearest_on_first_click"}, "T96752"),
({"property": "use_extended_asset_browser"}, ("project/view/130/", "Project Page")),
({"property": "use_override_templates"}, ("T73318", "Milestone 4")),
({"property": "use_named_attribute_nodes"}, ("T91742")),
@ -2284,6 +2283,17 @@ class USERPREF_PT_experimental_prototypes(ExperimentalPanel, Panel):
)
class USERPREF_PT_experimental_tweaks(ExperimentalPanel, Panel):
bl_label = "Tweaks"
def draw(self, context):
self._draw_items(
context, (
({"property": "use_select_nearest_on_first_click"}, "T96752"),
),
)
class USERPREF_PT_experimental_debugging(ExperimentalPanel, Panel):
bl_label = "Debugging"
@ -2404,6 +2414,7 @@ classes = (
USERPREF_PT_experimental_new_features,
USERPREF_PT_experimental_prototypes,
USERPREF_PT_experimental_tweaks,
USERPREF_PT_experimental_debugging,
# Add dynamically generated editor theme panels last,