Merge branch 'blender-v2.81-release'

This commit is contained in:
Campbell Barton 2019-11-02 04:40:49 +11:00
commit e9da7a5b8d
6 changed files with 149 additions and 121 deletions

View File

@ -2341,7 +2341,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* calculate pivot for rotation around seletion if needed */
/* also needed for "View Selected" on last stroke */
paint_last_stroke_update(scene, ss->cache->location);
paint_last_stroke_update(scene, ss->cache->true_location);
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
@ -3316,7 +3316,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* calculate pivot for rotation around seletion if needed */
/* also needed for "View Selected" on last stroke */
paint_last_stroke_update(scene, ss->cache->location);
paint_last_stroke_update(scene, ss->cache->true_location);
ED_region_tag_redraw(vc->ar);

View File

@ -756,14 +756,15 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
}
case TSE_BONE: {
ViewLayer *view_layer = CTX_data_view_layer(C);
Scene *scene = CTX_data_scene(C);
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
bArmature *arm = (bArmature *)tselem->id;
Bone *bone = te->directdata;
char newname[sizeof(bone->name)];
/* always make current object active */
tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true);
tree_element_active(C, &tvc, soops, te, OL_SETSEL_NORMAL, true);
/* restore bone name */
BLI_strncpy(newname, bone->name, sizeof(bone->name));
@ -773,14 +774,15 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
break;
}
case TSE_POSE_CHANNEL: {
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
Object *ob = (Object *)tselem->id;
bPoseChannel *pchan = te->directdata;
char newname[sizeof(pchan->name)];
/* always make current pose-bone active */
tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true);
tree_element_active(C, &tvc, soops, te, OL_SETSEL_NORMAL, true);
BLI_assert(ob->type == OB_ARMATURE);
@ -2815,8 +2817,7 @@ typedef struct MergedIconRow {
static void outliner_draw_iconrow(bContext *C,
uiBlock *block,
const uiFontStyle *fstyle,
Scene *scene,
ViewLayer *view_layer,
const TreeViewContext *tvc,
SpaceOutliner *soops,
ListBase *lb,
int level,
@ -2827,7 +2828,6 @@ static void outliner_draw_iconrow(bContext *C,
MergedIconRow *merged)
{
eOLDrawState active = OL_DRAWSEL_NONE;
const Object *obact = OBACT(view_layer);
for (TreeElement *te = lb->first; te; te = te->next) {
TreeStoreElem *tselem = TREESTORE(te);
@ -2837,14 +2837,13 @@ static void outliner_draw_iconrow(bContext *C,
/* active blocks get white circle */
if (tselem->type == 0) {
if (te->idcode == ID_OB) {
active = (OBACT(view_layer) == (Object *)tselem->id) ? OL_DRAWSEL_NORMAL :
OL_DRAWSEL_NONE;
active = (tvc->obact == (Object *)tselem->id) ? OL_DRAWSEL_NORMAL : OL_DRAWSEL_NONE;
}
else if (is_object_data_in_editmode(tselem->id, obact)) {
else if (is_object_data_in_editmode(tselem->id, tvc->obact)) {
active = OL_DRAWSEL_ACTIVE;
}
else {
active = tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NONE, false);
active = tree_element_active(C, tvc, soops, te, OL_SETSEL_NONE, false);
}
}
else if (tselem->type == TSE_GP_LAYER) {
@ -2852,8 +2851,7 @@ static void outliner_draw_iconrow(bContext *C,
active = (gpl->flag & GP_LAYER_ACTIVE) ? OL_DRAWSEL_ACTIVE : OL_DRAWSEL_NONE;
}
else {
active = tree_element_type_active(
C, scene, view_layer, soops, te, tselem, OL_SETSEL_NONE, false);
active = tree_element_type_active(C, tvc, soops, te, tselem, OL_SETSEL_NONE, false);
}
if (!ELEM(tselem->type, 0, TSE_LAYER_COLLECTION, TSE_R_LAYER, TSE_GP_LAYER)) {
@ -2874,8 +2872,7 @@ static void outliner_draw_iconrow(bContext *C,
outliner_draw_iconrow(C,
block,
fstyle,
scene,
view_layer,
tvc,
soops,
&te->subtree,
level + 1,
@ -2933,8 +2930,7 @@ static void outliner_set_coord_tree_element(TreeElement *te, int startx, int sta
static void outliner_draw_tree_element(bContext *C,
uiBlock *block,
const uiFontStyle *fstyle,
Scene *scene,
ViewLayer *view_layer,
const TreeViewContext *tvc,
ARegion *ar,
SpaceOutliner *soops,
TreeElement *te,
@ -2973,9 +2969,8 @@ static void outliner_draw_tree_element(bContext *C,
/* colors for active/selected data */
if (tselem->type == 0) {
const Object *obact = OBACT(view_layer);
if (te->idcode == ID_SCE) {
if (tselem->id == (ID *)scene) {
if (tselem->id == (ID *)tvc->scene) {
/* active scene */
icon_bgcolor[3] = 0.2f;
active = OL_DRAWSEL_ACTIVE;
@ -2984,15 +2979,15 @@ static void outliner_draw_tree_element(bContext *C,
else if (te->idcode == ID_OB) {
Object *ob = (Object *)tselem->id;
Base *base = (te->directdata) ? (Base *)te->directdata :
BKE_view_layer_base_find(view_layer, ob);
BKE_view_layer_base_find(tvc->view_layer, ob);
const bool is_selected = (base != NULL) && ((base->flag & BASE_SELECTED) != 0);
if (ob == obact) {
if (ob == tvc->obact) {
active = OL_DRAWSEL_ACTIVE;
}
if (is_selected) {
if (ob == obact) {
if (ob == tvc->obact) {
/* active selected object */
UI_GetThemeColor3ubv(TH_ACTIVE_OBJECT, text_color);
text_color[3] = 255;
@ -3004,14 +2999,14 @@ static void outliner_draw_tree_element(bContext *C,
}
}
}
else if (is_object_data_in_editmode(tselem->id, obact)) {
else if (is_object_data_in_editmode(tselem->id, tvc->obact)) {
/* objects being edited */
UI_GetThemeColor4fv(TH_EDITED_OBJECT, icon_bgcolor);
icon_border[3] = 0.3f;
active = OL_DRAWSEL_ACTIVE;
}
else {
if (tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NONE, false)) {
if (tree_element_active(C, tvc, soops, te, OL_SETSEL_NONE, false)) {
/* active items like camera or material */
icon_bgcolor[3] = 0.2f;
active = OL_DRAWSEL_ACTIVE;
@ -3026,8 +3021,7 @@ static void outliner_draw_tree_element(bContext *C,
}
}
else {
active = tree_element_type_active(
C, scene, view_layer, soops, te, tselem, OL_SETSEL_NONE, false);
active = tree_element_type_active(C, tvc, soops, te, tselem, OL_SETSEL_NONE, false);
/* active collection*/
icon_bgcolor[3] = 0.2f;
}
@ -3036,7 +3030,7 @@ static void outliner_draw_tree_element(bContext *C,
if ((tselem->type == TSE_LAYER_COLLECTION) &&
(soops->show_restrict_flags & SO_RESTRICT_ENABLE)) {
tselem_draw_layer_collection_enable_icon(
scene, block, xmax, (float)startx + offsx + UI_UNIT_X, (float)*starty, te, 0.8f);
tvc->scene, block, xmax, (float)startx + offsx + UI_UNIT_X, (float)*starty, te, 0.8f);
offsx += UI_UNIT_X;
}
@ -3155,8 +3149,7 @@ static void outliner_draw_tree_element(bContext *C,
outliner_draw_iconrow(C,
block,
fstyle,
scene,
view_layer,
tvc,
soops,
&te->subtree,
0,
@ -3186,8 +3179,7 @@ static void outliner_draw_tree_element(bContext *C,
outliner_draw_tree_element(C,
block,
fstyle,
scene,
view_layer,
tvc,
ar,
soops,
ten,
@ -3486,8 +3478,7 @@ static void outliner_draw_highlights(ARegion *ar, SpaceOutliner *soops, int star
static void outliner_draw_tree(bContext *C,
uiBlock *block,
Scene *scene,
ViewLayer *view_layer,
const TreeViewContext *tvc,
ARegion *ar,
SpaceOutliner *soops,
const float restrict_column_width,
@ -3533,8 +3524,7 @@ static void outliner_draw_tree(bContext *C,
outliner_draw_tree_element(C,
block,
fstyle,
scene,
view_layer,
tvc,
ar,
soops,
te,
@ -3625,15 +3615,16 @@ static void outliner_update_viewable_area(ARegion *ar,
void draw_outliner(const bContext *C)
{
Main *mainvar = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ARegion *ar = CTX_wm_region(C);
View2D *v2d = &ar->v2d;
SpaceOutliner *soops = CTX_wm_space_outliner(C);
uiBlock *block;
TreeElement *te_edit = NULL;
outliner_build_tree(mainvar, scene, view_layer, soops, ar); // always
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
outliner_build_tree(mainvar, tvc.scene, tvc.view_layer, soops, ar); // always
/* If global sync select is dirty, flag other outliners */
if (ED_outliner_select_sync_is_dirty(C)) {
@ -3655,8 +3646,7 @@ void draw_outliner(const bContext *C)
const float restrict_column_width = outliner_restrict_columns_width(soops);
outliner_back(ar);
block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
outliner_draw_tree(
(bContext *)C, block, scene, view_layer, ar, soops, restrict_column_width, &te_edit);
outliner_draw_tree((bContext *)C, block, &tvc, ar, soops, restrict_column_width, &te_edit);
/* Compute outliner dimensions after it has been drawn. */
int tree_width, tree_height;
@ -3682,7 +3672,8 @@ void draw_outliner(const bContext *C)
/* draw restriction columns */
RestrictPropertiesActive props_active;
memset(&props_active, 1, sizeof(RestrictPropertiesActive));
outliner_draw_restrictbuts(block, scene, view_layer, ar, soops, &soops->tree, props_active);
outliner_draw_restrictbuts(
block, tvc.scene, tvc.view_layer, ar, soops, &soops->tree, props_active);
}
UI_block_emboss_set(block, UI_EMBOSS);

View File

@ -200,6 +200,25 @@ typedef enum {
#define TSELEM_OPEN(telm, sv) \
((telm->flag & TSE_CLOSED) == 0 || (SEARCHING_OUTLINER(sv) && (telm->flag & TSE_CHILDSEARCH)))
/**
* Container to avoid passing around these variables to many functions.
* Also so we can have one place to assing these variables.
*/
typedef struct TreeViewContext {
/* Scene level. */
struct Scene *scene;
struct ViewLayer *view_layer;
/* Object level. */
/** Avoid OBACT macro everywhere. */
Object *obact;
Object *ob_edit;
/**
* The pose object may not be the active object (when in weight paint mode).
* Checking this in draw loops isn't efficient, so set only once. */
Object *ob_pose;
} TreeViewContext;
/* outliner_tree.c ----------------------------------------------- */
void outliner_free_tree(ListBase *tree);
@ -237,16 +256,14 @@ int tree_element_id_type_to_index(TreeElement *te);
/* outliner_select.c -------------------------------------------- */
eOLDrawState tree_element_type_active(struct bContext *C,
struct Scene *scene,
struct ViewLayer *view_layer,
const TreeViewContext *tvc,
struct SpaceOutliner *soops,
TreeElement *te,
TreeStoreElem *tselem,
const eOLSetState set,
bool recursive);
eOLDrawState tree_element_active(struct bContext *C,
struct Scene *scene,
struct ViewLayer *view_layer,
const TreeViewContext *tvc,
SpaceOutliner *soops,
TreeElement *te,
const eOLSetState set,
@ -458,6 +475,8 @@ void OUTLINER_OT_unhide_all(struct wmOperatorType *ot);
/* outliner_utils.c ---------------------------------------------- */
void outliner_viewcontext_init(const struct bContext *C, TreeViewContext *tvc);
TreeElement *outliner_find_item_at_y(const SpaceOutliner *soops,
const ListBase *tree,
float view_co_y);

View File

@ -595,6 +595,7 @@ static eOLDrawState tree_element_active_posegroup(bContext *C,
static eOLDrawState tree_element_active_posechannel(bContext *C,
Scene *UNUSED(scene),
ViewLayer *view_layer,
Object *ob_pose,
TreeElement *te,
TreeStoreElem *tselem,
const eOLSetState set,
@ -651,7 +652,7 @@ static eOLDrawState tree_element_active_posechannel(bContext *C,
}
}
else {
if (ob == OBACT(view_layer) && ob->pose) {
if (ob == ob_pose && ob->pose) {
if (pchan->bone->flag & BONE_SELECTED) {
return OL_DRAWSEL_NORMAL;
}
@ -1007,8 +1008,7 @@ static eOLDrawState tree_element_active_layer_collection(bContext *C,
/* generic call for ID data check or make/check active in UI */
eOLDrawState tree_element_active(bContext *C,
Scene *scene,
ViewLayer *view_layer,
const TreeViewContext *tvc,
SpaceOutliner *soops,
TreeElement *te,
const eOLSetState set,
@ -1020,17 +1020,18 @@ eOLDrawState tree_element_active(bContext *C,
* See #do_outliner_item_activate. */
case ID_OB:
if (handle_all_types) {
return tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
return tree_element_set_active_object(
C, tvc->scene, tvc->view_layer, soops, te, set, false);
}
break;
case ID_MA:
return tree_element_active_material(C, scene, view_layer, soops, te, set);
return tree_element_active_material(C, tvc->scene, tvc->view_layer, soops, te, set);
case ID_WO:
return tree_element_active_world(C, scene, view_layer, soops, te, set);
return tree_element_active_world(C, tvc->scene, tvc->view_layer, soops, te, set);
case ID_TXT:
return tree_element_active_text(C, scene, view_layer, soops, te, set);
return tree_element_active_text(C, tvc->scene, tvc->view_layer, soops, te, set);
case ID_CA:
return tree_element_active_camera(C, scene, view_layer, soops, te, set);
return tree_element_active_camera(C, tvc->scene, tvc->view_layer, soops, te, set);
}
return OL_DRAWSEL_NONE;
}
@ -1039,8 +1040,7 @@ eOLDrawState tree_element_active(bContext *C,
* Generic call for non-id data to make/check active in UI
*/
eOLDrawState tree_element_type_active(bContext *C,
Scene *scene,
ViewLayer *view_layer,
const TreeViewContext *tvc,
SpaceOutliner *soops,
TreeElement *te,
TreeStoreElem *tselem,
@ -1049,41 +1049,42 @@ eOLDrawState tree_element_type_active(bContext *C,
{
switch (tselem->type) {
case TSE_DEFGROUP:
return tree_element_active_defgroup(C, view_layer, te, tselem, set);
return tree_element_active_defgroup(C, tvc->view_layer, te, tselem, set);
case TSE_BONE:
return tree_element_active_bone(C, view_layer, te, tselem, set, recursive);
return tree_element_active_bone(C, tvc->view_layer, te, tselem, set, recursive);
case TSE_EBONE:
return tree_element_active_ebone(C, view_layer, te, tselem, set, recursive);
return tree_element_active_ebone(C, tvc->view_layer, te, tselem, set, recursive);
case TSE_MODIFIER:
return tree_element_active_modifier(C, scene, view_layer, te, tselem, set);
return tree_element_active_modifier(C, tvc->scene, tvc->view_layer, te, tselem, set);
case TSE_LINKED_OB:
if (set != OL_SETSEL_NONE) {
tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
tree_element_set_active_object(C, tvc->scene, tvc->view_layer, soops, te, set, false);
}
else if (tselem->id == (ID *)OBACT(view_layer)) {
else if (tselem->id == (ID *)tvc->obact) {
return OL_DRAWSEL_NORMAL;
}
break;
case TSE_LINKED_PSYS:
return tree_element_active_psys(C, scene, te, tselem, set);
return tree_element_active_psys(C, tvc->scene, te, tselem, set);
case TSE_POSE_BASE:
return tree_element_active_pose(C, scene, view_layer, te, tselem, set);
return tree_element_active_pose(C, tvc->scene, tvc->view_layer, te, tselem, set);
case TSE_POSE_CHANNEL:
return tree_element_active_posechannel(C, scene, view_layer, te, tselem, set, recursive);
return tree_element_active_posechannel(
C, tvc->scene, tvc->view_layer, tvc->ob_pose, te, tselem, set, recursive);
case TSE_CONSTRAINT:
return tree_element_active_constraint(C, scene, view_layer, te, tselem, set);
return tree_element_active_constraint(C, tvc->scene, tvc->view_layer, te, tselem, set);
case TSE_R_LAYER:
return active_viewlayer(C, scene, view_layer, te, set);
return active_viewlayer(C, tvc->scene, tvc->view_layer, te, set);
case TSE_POSEGRP:
return tree_element_active_posegroup(C, scene, view_layer, te, tselem, set);
return tree_element_active_posegroup(C, tvc->scene, tvc->view_layer, te, tselem, set);
case TSE_SEQUENCE:
return tree_element_active_sequence(C, scene, te, tselem, set);
return tree_element_active_sequence(C, tvc->scene, te, tselem, set);
case TSE_SEQUENCE_DUP:
return tree_element_active_sequence_dup(scene, te, tselem, set);
return tree_element_active_sequence_dup(tvc->scene, te, tselem, set);
case TSE_KEYMAP_ITEM:
return tree_element_active_keymap_item(C, scene, view_layer, te, tselem, set);
return tree_element_active_keymap_item(C, tvc->scene, tvc->view_layer, te, tselem, set);
case TSE_GP_LAYER:
return tree_element_active_gplayer(C, scene, te, tselem, set);
return tree_element_active_gplayer(C, tvc->scene, te, tselem, set);
break;
case TSE_VIEW_COLLECTION_BASE:
return tree_element_active_master_collection(C, te, set);
@ -1109,8 +1110,7 @@ void outliner_element_activate(SpaceOutliner *soops, TreeStoreElem *tselem)
* Needed to run from operators accessed from a menu.
*/
static void do_outliner_item_activate_tree_element(bContext *C,
Scene *scene,
ViewLayer *view_layer,
const TreeViewContext *tvc,
SpaceOutliner *soops,
TreeElement *te,
TreeStoreElem *tselem,
@ -1138,8 +1138,8 @@ static void do_outliner_item_activate_tree_element(bContext *C,
else if (do_activate_data) {
/* Only activate when synced selection is enabled */
tree_element_set_active_object(C,
scene,
view_layer,
tvc->scene,
tvc->view_layer,
soops,
te,
(extend && tselem->type == 0) ? OL_SETSEL_EXTEND :
@ -1155,7 +1155,7 @@ static void do_outliner_item_activate_tree_element(bContext *C,
/* Only select in outliner. */
}
else if (te->idcode == ID_SCE) {
if (scene != (Scene *)tselem->id) {
if (tvc->scene != (Scene *)tselem->id) {
WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id);
}
}
@ -1165,7 +1165,7 @@ static void do_outliner_item_activate_tree_element(bContext *C,
if (extend) {
int sel = BA_SELECT;
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
Base *base = BKE_view_layer_base_find(view_layer, object);
Base *base = BKE_view_layer_base_find(tvc->view_layer, object);
if (base && (base->flag & BASE_SELECTED)) {
sel = BA_DESELECT;
break;
@ -1174,7 +1174,7 @@ static void do_outliner_item_activate_tree_element(bContext *C,
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
Base *base = BKE_view_layer_base_find(view_layer, object);
Base *base = BKE_view_layer_base_find(tvc->view_layer, object);
if (base) {
ED_object_base_select(base, sel);
}
@ -1182,10 +1182,10 @@ static void do_outliner_item_activate_tree_element(bContext *C,
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
else {
BKE_view_layer_base_deselect_all(view_layer);
BKE_view_layer_base_deselect_all(tvc->view_layer);
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
Base *base = BKE_view_layer_base_find(view_layer, object);
Base *base = BKE_view_layer_base_find(tvc->view_layer, object);
/* Object may not be in this scene */
if (base != NULL) {
if ((base->flag & BASE_SELECTED) == 0) {
@ -1196,15 +1196,15 @@ static void do_outliner_item_activate_tree_element(bContext *C,
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
DEG_id_tag_update(&tvc->scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, tvc->scene);
}
else if (OB_DATA_SUPPORT_EDITMODE(te->idcode)) {
Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
if ((ob != NULL) && (ob->data == tselem->id)) {
Base *base = BKE_view_layer_base_find(view_layer, ob);
Base *base = BKE_view_layer_base_find(tvc->view_layer, ob);
if ((base != NULL) && (base->flag & BASE_VISIBLE_DEPSGRAPH)) {
do_outliner_activate_obdata(C, scene, view_layer, base, extend);
do_outliner_activate_obdata(C, tvc->scene, tvc->view_layer, base, extend);
}
}
}
@ -1213,18 +1213,12 @@ static void do_outliner_item_activate_tree_element(bContext *C,
WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
}
else { // rest of types
tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, false);
tree_element_active(C, tvc, soops, te, OL_SETSEL_NORMAL, false);
}
}
else if (do_activate_data) {
tree_element_type_active(C,
scene,
view_layer,
soops,
te,
tselem,
extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
recursive);
tree_element_type_active(
C, tvc, soops, te, tselem, extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL, recursive);
}
}
@ -1331,12 +1325,12 @@ static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops,
void outliner_item_do_activate_from_tree_element(
bContext *C, TreeElement *te, TreeStoreElem *tselem, bool extend, bool recursive)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
SpaceOutliner *soops = CTX_wm_space_outliner(C);
do_outliner_item_activate_tree_element(
C, scene, view_layer, soops, te, tselem, extend, recursive, false);
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
do_outliner_item_activate_tree_element(C, &tvc, soops, te, tselem, extend, recursive, false);
}
/**
@ -1351,7 +1345,6 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
const bool deselect_all)
{
ARegion *ar = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
SpaceOutliner *soops = CTX_wm_space_outliner(C);
TreeElement *te;
float view_mval[2];
@ -1375,8 +1368,6 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
}
else {
ViewLayer *view_layer = CTX_data_view_layer(C);
/* The row may also contain children, if one is hovered we want this instead of current te */
bool merged_elements = false;
TreeElement *activate_te = outliner_find_item_at_x_in_row(
@ -1394,18 +1385,14 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
do_outliner_range_select(C, soops, activate_te, extend);
}
else {
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
const bool is_over_name_icons = outliner_item_is_co_over_name_icons(activate_te,
view_mval[0]);
outliner_item_select(soops, activate_te, extend, extend);
do_outliner_item_activate_tree_element(C,
scene,
view_layer,
soops,
activate_te,
activate_tselem,
extend,
false,
is_over_name_icons);
do_outliner_item_activate_tree_element(
C, &tvc, soops, activate_te, activate_tselem, extend, false, is_over_name_icons);
}
changed = true;

View File

@ -37,6 +37,7 @@
#include "BKE_context.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_sequencer.h"
#include "DEG_depsgraph.h"
@ -129,14 +130,14 @@ static void outliner_sync_select_from_outliner_set_types(bContext *C,
SpaceOutliner *soops,
SyncSelectTypes *sync_types)
{
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
const bool sequence_view = soops->outlinevis == SO_SEQUENCE;
sync_types->object = !sequence_view;
sync_types->edit_bone = !sequence_view && (obedit && obedit->type == OB_ARMATURE);
sync_types->pose_bone = !sequence_view && (obact && obact->mode == OB_MODE_POSE);
sync_types->edit_bone = !sequence_view && (tvc.ob_edit && tvc.ob_edit->type == OB_ARMATURE);
sync_types->pose_bone = !sequence_view && (tvc.ob_pose && tvc.ob_pose->mode == OB_MODE_POSE);
sync_types->sequence = sequence_view;
}
@ -149,16 +150,16 @@ static bool outliner_sync_select_to_outliner_set_types(const bContext *C,
SpaceOutliner *soops,
SyncSelectTypes *sync_types)
{
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
TreeViewContext tvc;
outliner_viewcontext_init(C, &tvc);
const bool sequence_view = soops->outlinevis == SO_SEQUENCE;
sync_types->object = !sequence_view &&
(soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_OBJECT);
sync_types->edit_bone = !sequence_view && (obedit && obedit->type == OB_ARMATURE) &&
sync_types->edit_bone = !sequence_view && (tvc.ob_edit && tvc.ob_edit->type == OB_ARMATURE) &&
(soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_EDIT_BONE);
sync_types->pose_bone = !sequence_view && (obact && obact->mode == OB_MODE_POSE) &&
sync_types->pose_bone = !sequence_view && (tvc.ob_pose && tvc.ob_pose->mode == OB_MODE_POSE) &&
(soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_POSE_BONE);
sync_types->sequence = sequence_view &&
(soops->sync_select_dirty & WM_OUTLINER_SYNC_SELECT_FROM_SEQUENCE);

View File

@ -21,6 +21,8 @@
* \ingroup spoutliner
*/
#include <string.h>
#include "BLI_utildefines.h"
#include "DNA_action_types.h"
@ -30,6 +32,7 @@
#include "BKE_context.h"
#include "BKE_outliner_treehash.h"
#include "BKE_layer.h"
#include "BKE_object.h"
#include "ED_armature.h"
#include "ED_outliner.h"
@ -39,6 +42,33 @@
#include "outliner_intern.h"
/* -------------------------------------------------------------------- */
/** \name Tree View Context
* \{ */
void outliner_viewcontext_init(const bContext *C, TreeViewContext *tvc)
{
memset(tvc, 0, sizeof(*tvc));
/* Scene level. */
tvc->scene = CTX_data_scene(C);
tvc->view_layer = CTX_data_view_layer(C);
/* Objects. */
tvc->obact = OBACT(tvc->view_layer);
if (tvc->obact != NULL) {
tvc->ob_edit = OBEDIT_FROM_OBACT(tvc->obact);
if ((tvc->obact->type == OB_ARMATURE) ||
/* This could be made into it's own function. */
((tvc->obact->type == OB_MESH) && tvc->obact->mode & OB_MODE_WEIGHT_PAINT)) {
tvc->ob_pose = BKE_object_pose_armature_get(tvc->obact);
}
}
}
/** \} */
/**
* Try to find an item under y-coordinate \a view_co_y (view-space).
* \note Recursive