Cleanup: Move subdiv_modifier.c to C++

In preparation for moving mesh runtime data to a C++ type
This commit is contained in:
Hans Goudey 2022-10-06 15:23:22 -05:00
parent d4f77c2266
commit eae3fa8730
2 changed files with 7 additions and 7 deletions

View File

@ -277,7 +277,7 @@ set(SRC
intern/subdiv_eval.c
intern/subdiv_foreach.c
intern/subdiv_mesh.cc
intern/subdiv_modifier.c
intern/subdiv_modifier.cc
intern/subdiv_stats.c
intern/subdiv_topology.c
intern/subsurf_ccg.c

View File

@ -46,8 +46,8 @@ bool BKE_subsurf_modifier_runtime_init(SubsurfModifierData *smd, const bool use_
}
/* Allocate runtime data if it did not exist yet. */
if (runtime_data == NULL) {
runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
if (runtime_data == nullptr) {
runtime_data = MEM_cnew<SubsurfRuntimeData>(__func__);
smd->modifier.runtime = runtime_data;
}
runtime_data->settings = settings;
@ -58,7 +58,7 @@ static ModifierData *modifier_get_last_enabled_for_mode(const Scene *scene,
const Object *ob,
int required_mode)
{
ModifierData *md = ob->modifiers.last;
ModifierData *md = static_cast<ModifierData *>(ob->modifiers.last);
while (md) {
if (BKE_modifier_is_enabled(scene, md, required_mode)) {
@ -83,7 +83,7 @@ static bool subsurf_modifier_use_autosmooth_or_split_normals(const SubsurfModifi
return (mesh->flag & ME_AUTOSMOOTH) || BKE_subsurf_modifier_use_custom_loop_normals(smd, mesh);
}
static bool is_subdivision_evaluation_possible_on_gpu(void)
static bool is_subdivision_evaluation_possible_on_gpu()
{
/* Only OpenGL is supported for OpenSubdiv evaluation for now. */
if (GPU_backend_get_type() != GPU_BACKEND_OPENGL) {
@ -147,7 +147,7 @@ bool BKE_subsurf_modifier_has_gpu_subdiv(const Mesh *mesh)
return runtime_data && runtime_data->has_gpu_subdiv;
}
void (*BKE_subsurf_modifier_free_gpu_cache_cb)(Subdiv *subdiv) = NULL;
void (*BKE_subsurf_modifier_free_gpu_cache_cb)(Subdiv *subdiv) = nullptr;
Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(SubsurfRuntimeData *runtime_data,
const Mesh *mesh,
@ -155,7 +155,7 @@ Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(SubsurfRuntimeData *runtim
{
if (runtime_data->subdiv && runtime_data->set_by_draw_code != for_draw_code) {
BKE_subdiv_free(runtime_data->subdiv);
runtime_data->subdiv = NULL;
runtime_data->subdiv = nullptr;
}
Subdiv *subdiv = BKE_subdiv_update_from_mesh(
runtime_data->subdiv, &runtime_data->settings, mesh);