Fix T85230: Face Set Boundary automasking not working with dyntopo
Dyntopo does not have Face Sets implemented yet, so the entire mesh is considered a single Face Set. In that case, the check unique face set function should always return true. Reviewed By: JacquesLucke Maniphest Tasks: T85230 Differential Revision: https://developer.blender.org/D10259
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blender-bot
2023-02-14 08:10:06 +01:00
Referenced by issue #85230, Face set boundary automasking and dyntopo break brushes Referenced by issue #82030, Crash when rendering animation with Eevee, motion blur and modifiers
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@ -678,7 +678,7 @@ bool SCULPT_vertex_has_unique_face_set(SculptSession *ss, int index)
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return sculpt_check_unique_face_set_in_base_mesh(ss, index);
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}
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case PBVH_BMESH:
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return false;
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return true;
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case PBVH_GRIDS: {
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const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh);
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const int grid_index = index / key->grid_area;
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