AssetBrowser: Disable asset indexing.

Asset Indexing is disabled for now as it requires {D12990} to support
object snapping.
This commit is contained in:
Jeroen Bakker 2021-11-24 08:32:29 +01:00
parent dbeab82a89
commit ebe5a5eca8
1 changed files with 7 additions and 1 deletions

View File

@ -44,8 +44,8 @@
#include "WM_message.h"
#include "WM_types.h"
#include "ED_asset_indexer.h"
#include "ED_asset.h"
#include "ED_asset_indexer.h"
#include "ED_fileselect.h"
#include "ED_screen.h"
#include "ED_space_api.h"
@ -61,6 +61,10 @@
#include "filelist.h"
#include "fsmenu.h"
/* Enable asset indexing. Currently disabled as ID properties aren't indexed yet and is needed for
* object snapping. See {D12990}. */
//#define SPACE_FILE_ENABLE_ASSET_INDEXING
static ARegion *file_ui_region_ensure(ScrArea *area, ARegion *region_prev)
{
ARegion *region;
@ -355,9 +359,11 @@ static void file_refresh(const bContext *C, ScrArea *area)
sfile->files, asset_params->asset_catalog_visibility, &asset_params->catalog_id);
}
#ifdef SPACE_FILE_ENABLE_ASSET_INDEXING
if (ED_fileselect_is_asset_browser(sfile)) {
filelist_setindexer(sfile->files, &file_indexer_asset);
}
#endif
/* Update the active indices of bookmarks & co. */
sfile->systemnr = fsmenu_get_active_indices(fsmenu, FS_CATEGORY_SYSTEM, params->dir);