Cleanup: Remove unused function in Cycles queue

Noticed while looking into oneAPI patch.

Seems to be unused, without clear indication why/when it might be
needed. Removing the function simplifies adding the new backend.

Differential Revision: https://developer.blender.org/D14652
This commit is contained in:
Sergey Sharybin 2022-04-14 16:42:12 +02:00
parent 3035235def
commit eccc9d8eba
7 changed files with 0 additions and 24 deletions

View File

@ -71,11 +71,6 @@ void CUDADeviceQueue::init_execution()
debug_init_execution();
}
bool CUDADeviceQueue::kernel_available(DeviceKernel kernel) const
{
return cuda_device_->kernels.available(kernel);
}
bool CUDADeviceQueue::enqueue(DeviceKernel kernel,
const int work_size,
DeviceKernelArguments const &args)

View File

@ -27,8 +27,6 @@ class CUDADeviceQueue : public DeviceQueue {
virtual void init_execution() override;
virtual bool kernel_available(DeviceKernel kernel) const override;
virtual bool enqueue(DeviceKernel kernel,
const int work_size,
DeviceKernelArguments const &args) override;

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@ -71,11 +71,6 @@ void HIPDeviceQueue::init_execution()
debug_init_execution();
}
bool HIPDeviceQueue::kernel_available(DeviceKernel kernel) const
{
return hip_device_->kernels.available(kernel);
}
bool HIPDeviceQueue::enqueue(DeviceKernel kernel,
const int work_size,
DeviceKernelArguments const &args)

View File

@ -27,8 +27,6 @@ class HIPDeviceQueue : public DeviceQueue {
virtual void init_execution() override;
virtual bool kernel_available(DeviceKernel kernel) const override;
virtual bool enqueue(DeviceKernel kernel,
const int work_size,
DeviceKernelArguments const &args) override;

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@ -39,8 +39,6 @@ class MetalDeviceQueue : public DeviceQueue {
virtual void copy_to_device(device_memory &mem) override;
virtual void copy_from_device(device_memory &mem) override;
virtual bool kernel_available(DeviceKernel kernel) const override;
protected:
void prepare_resources(DeviceKernel kernel);

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@ -492,11 +492,6 @@ void MetalDeviceQueue::copy_from_device(device_memory &mem)
}
}
bool MetalDeviceQueue::kernel_available(DeviceKernel kernel) const
{
return metal_device->kernels.available(kernel);
}
void MetalDeviceQueue::prepare_resources(DeviceKernel kernel)
{
std::lock_guard<std::recursive_mutex> lock(metal_device->metal_mem_map_mutex);

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@ -112,9 +112,6 @@ class DeviceQueue {
* Use this method after device synchronization has finished before enqueueing any kernels. */
virtual void init_execution() = 0;
/* Test if an optional device kernel is available. */
virtual bool kernel_available(DeviceKernel kernel) const = 0;
/* Enqueue kernel execution.
*
* Execute the kernel work_size times on the device.