Cleanup: spelling in comments

This commit is contained in:
Campbell Barton 2021-11-08 14:14:14 +11:00
parent 3b726cfee8
commit ed24b7d9a2
6 changed files with 8 additions and 7 deletions

View File

@ -326,7 +326,7 @@ static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
float(*mat[2])[4];
/* NOTE: for now, these are all just worldspace */
/* NOTE: for now, these are all just world-space. */
for (int i = 0; i < 2; i++) {
/* Get pointer to loc values to store in. */
DriverTarget *dtar = &dvar->targets[i];

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@ -1896,8 +1896,8 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spac
bool free_polynors = false;
/* Note that we enforce computing clnors when the clnor space array is requested by caller here.
* However, we obviously only use the autosmooth angle threshold
* only in case autosmooth is enabled. */
* However, we obviously only use the auto-smooth angle threshold
* only in case auto-smooth is enabled. */
const bool use_split_normals = (r_lnors_spacearr != nullptr) ||
((mesh->flag & ME_AUTOSMOOTH) != 0);
const float split_angle = (mesh->flag & ME_AUTOSMOOTH) != 0 ? mesh->smoothresh : (float)M_PI;

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@ -5445,7 +5445,7 @@ KDTree_3d *BKE_object_as_kdtree(Object *ob, int *r_tot)
MVert *mvert = me_eval->mvert;
uint totvert = me_eval->totvert;
/* tree over-allocs in case where some verts have ORIGINDEX_NONE */
/* Tree over-allocates in case where some verts have #ORIGINDEX_NONE. */
tot = 0;
tree = BLI_kdtree_3d_new(totvert);

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@ -85,7 +85,7 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
}
if (ok) {
/* NOTE: in the case of multiple loops, this over-allocs (which is fine). */
/* NOTE: in the case of multiple loops, this over-allocates (which is fine). */
BMVert **f_verts = MEM_mallocN(sizeof(*verts) * totv, __func__);
BMIter eiter;

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@ -997,7 +997,7 @@ void ED_spacetype_sequencer(void)
art->draw_overlay = sequencer_main_region_draw_overlay;
art->listener = sequencer_main_region_listener;
art->message_subscribe = sequencer_main_region_message_subscribe;
/* NOTE: inclusion of #ED_KEYMAP_GIZMO is currenlty for scripts and isn't used by default. */
/* NOTE: inclusion of #ED_KEYMAP_GIZMO is currently for scripts and isn't used by default. */
art->keymapflag = ED_KEYMAP_TOOL | ED_KEYMAP_GIZMO | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES |
ED_KEYMAP_ANIMATION;
BLI_addhead(&st->regiontypes, art);

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@ -1682,7 +1682,8 @@ bool ED_view3d_depth_read_cached(const ViewDepths *vd,
return true;
}
/* GPencil and Anotations also need the returned depth value to be high so that it is invalid. */
/* Grease-pencil and annotations also need the returned depth value to be high
* so the caller can detect it's invalid. */
*r_depth = FLT_MAX;
return false;
}